Unity4.6.6Compile errors
**player setting is IL2CPP,ARM64,.NET2.0,fast but no exception.** **when I Compile the xcode project,I got many erros like this:** ~/xcodeprj/Classes/Native/Bulk_Generics_13.cpp:17377:10: Cannot...
View ArticleiOS9: App will load perfectly when launched from XCode, fails to load...
Using the iOS9 beta on an iPad Mini 3 (retina). If I build and run the game from XCode, the game loads fine and all assets load correctly. If I then close from xcode (press stop), then relaunch the...
View ArticleSubmit to App Store problem
Hello! My problem is **part Xcode and part Player settings related**, I really hope that somebody is able to help me! :) I was ready to submit my app to the App Store but an error occurred when I tried...
View ArticleUnity 5 iOS build crashes in xCode at "ldrb" with "Thread 1: ECX_BAD_ACCESS...
Hi I have been searching on this error but the only thing I could find were people who had a null reference exception in their project. I made sure that there is none in my project. When I execute it...
View ArticleThe archive is invalid....
vuforia AR project vuforia 4.3.2 and unity 5.1 xcode error in validating app The archive is invalid. /var/folders/_k/9jd5s_9d1h59l72f3bfs018r0000gn/T/XCodeDistPipeline.9UU/Unity-iPhone.ipa does not...
View Article.o -files (Xcode)
Hello! My iOS plugin folder is full of .mm and .h -files, but building in Xcode causes 21 errors. 2 Examples: Undefined symbols for architecture armv7: "_kUTTypeMovie", referenced from: -[ISNCamera...
View ArticleCan I test IL2CPP apps on an iPhone 4s
Hello! The question is pretty much in the title. I finished my game and was ready to submit it for review but got an error stating that the app has to also be in 64-bit mode. Well after some research...
View ArticleOnCollisionEnter causes crash
Hello! The device should vibrate when I hit a wall, but when I hit one the game crashes. It doesn't crash if I comment out the OnCollisionEnter method, but it does crash if I only comment out if...
View ArticleiOS Build Integer literal is too large to be represented in a signed integer...
I am building my game for iOS. When I press play on xCode to simulate on my device, I get around 400 errors that say:> Integer literal is too large to be represented in a signed integer type>...
View ArticleIL2CPP stripping help.
Hello there, Relevant Info: iOS, IL2CPP, stripping disabled, works in Mono2x Situation: My emailing script doesn't work because some of the types used in it are being stripped out. The problem is that...
View ArticleGame crashes on iOS
I made a game in Unity 4.6 and build to Android with no problem. Is working and uploaded in Google Play perfectly. Now Im trying to build it on xCode and I got the build successfully, but when I try it...
View ArticleBad iOS Performance after good android build.
Hello all!. I made a 2D game similar to Whack-A-Mole using Unity 5.1. I tested it using a Samsung Galaxy S3 Mini (low-end phone) and got a nice performance out of it, really nice constant 30fps. I took...
View ArticleApple Mach-O Linker Error for arm64
I'm trying to integrate a Unity project in my existing native Xcode project. So far I followed this guide to get this working:...
View ArticleWhy is Unity skipping Xcode 6.4 support?
The release notes for the latest 4.6.7 and 5.1.2 releases both indicate... iOS: Added support for Xcode 6.3.2 and Xcode 7 beta. I'm using the latest Xcode that has actually been released (6.4). Why...
View Articleios changes aren't showing when running app
I have my game on android and ios. I made some changes to code while in android build, then I switched platforms. When i run game in unity all my changes show, but when I build and run to Xcode, my...
View ArticleCall Unity class in XCode
Hi, I have imported my unity generated xcode project into my other xcode project. I want to call unity class when I click a button in my xcode project. However first I'm not sure what class to call and...
View ArticleFailing to build to XCode 7 for iOS 9
I created a test project and the project fails to build in XCode. Please Help!![alt text][1] [1]: /storage/temp/50580-screen-shot-2015-07-21-at-122911-am.png
View Articleil2cpp code generation issue
Hello everyone, I'm using Unity 5.1.1p4 and have been having an issue, building for iOS (SDK 8) in a il2cpp instruction on the XCode project. Every time I make a build, the il2cpp generates this code,...
View Article[UNet] "No such host is known" error on iOS
Hello, I just done my new app and its working on UnityEditor, but now I create Xcode project (v6.4) and I got error: 2015-07-22 17:24:26.554 ComradeWars[414:45370] -> registered mono modules...
View Articledyld`dyld_fatal_error on xCode
![alt text][1] Im having this error on xCode and I tried all solutions listed in Google: - -Clean and Build - -Type "c" to continue running (it doesn't move from the error) - -Check if there's a...
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