Hello!
The question is pretty much in the title. I finished my game and was ready to submit it for review but got an error stating that the app has to also be in 64-bit mode.
Well after some research it is now, but I can't run it on my iPhone 4s. The game freezes after it tries to proceed from the splash screen. The last lines in Xcode are:
**ression_pvrtc OPENGL LOG: Creating OpenGL ES 2.0 graphics device (lldb)**
I'll be thankful if anybody is able to help me.
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