Quantcast
Channel: Questions in topic: "xcode"
Viewing all articles
Browse latest Browse all 1047

Bad iOS Performance after good android build.

$
0
0
Hello all!. I made a 2D game similar to Whack-A-Mole using Unity 5.1. I tested it using a Samsung Galaxy S3 Mini (low-end phone) and got a nice performance out of it, really nice constant 30fps. I took that same project, and built it for iOS (after adding some compiler flags for ARC thanks to facebook SDK) and I have horrible performance in an iPhone 4S. If the Hardware on the iPhone is really superior, why am I getting such a bad performance? Xcode Gives 0 errors and 300 warnings but I've been told that's pretty normal when using unity. Any leads on what could be causing this?

Viewing all articles
Browse latest Browse all 1047

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>