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Lots of "semantic issues" causing build to fail?

Unity 5.1f1 Personal Xcode 6.4 Target version 8.0 Build device version 8.3 Using plugins: Chartboost, iTween, had Unity Ads but tried to delete it by deleting the files I tried to build on device to...

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Unity IOS xcode gives 64 bit support error

hi guys, i have a problem when i am submitting my app on io store, the xcode is giving me error of 64-bit support and when I was change my structure architecture armv7 to armv7, arm64 the xcode gives...

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Unity 5's xCode build..... SUCKS?

I am having trouble getting almost everything in unity 5 to run right. It got to the point where I made an empty scene, just to build it and get it to run in xcode. That empty scene gave me SIX HUNDRED...

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Project not pushing to Android or iOS

OS Version 10.10.4 Unity 5.0.1f1 Vuforia 4.2.3 XCode 6.4 Testing on iPad Air 2 (8.4) Testing on Hudl 2 (4.4.2) I've created a project in Unity that includes the Vuforia package for Augmented Reality....

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App stuck in splash screen after updates (Vuforia, OSX and XCode)....

Hi people. After upgrade to latest version of Vuforia 4.x, XCode and OSX my app does not work on the device anymore :( Was running very well until the updates ( Unity version is 4.6.1 as before). In...

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Crappy Unity or Xcode?

Hi everybody, I don't understand but I have a lot of problems with export game to mobile devices with iOS. 1) Crappy images When I run game in unity editor everything looks very good, but when I export...

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Export Issue

I exported my project to xcode to test it out and for some reason and the canvas is fine but the images and text child under the canvas is not resizing it comes out really small. Anyone know what I am...

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Error building to iOS with PlayerIO

Hi all! I'm asking here because getting any answers from PlayerIO via the forums is like communicating with the dead. It's been awhile since I built my game to iOS and I'm now getting this error in...

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[SOLVED] Key Not Found Exception - XCODE

Hello, I am having a rather frustrating problem, and I can't seem to find an answer to this anywhere, as it may be a case specific to me. The problem is that whenever I try to append a project, it will...

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iOS Build on Unity failing

![alt text][1] I'm trying to build my app to iOS through Xcode, but it never works. I checked the folder the Xcode project was supposed to be in and theres nothing at all, just an empty folder. I would...

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Any way to build and submit a unity 3.5 project to appstore after Xcode6...

We have a old unity 3.5 project, which we need to modify and resubmit to appstore. To my knowledge unity 3.5 wont export to xcode6 and appstore demands building with xcode 6. But it will not be trivial...

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RenderTexture runtime error on app load on iOS

Getting this error in XCode, the app is hung up on the (Unity) Splash Screen. Requesting Resolution: 640x1136 Renderer: Apple A7 GPU Vendor: Apple Inc. Version: OpenGL ES 2.0 Apple A7 GPU - 53.13 GLES:...

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iOS.RemoteNotification userInfo empty

Hi Guys I am having trouble reading the data passed by a remote notification. It should be simple, and the steps seem clear, but the dictionary is empty. userInfo.count returns 0. trying to loop...

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Building for iOS, Unity 5 - without Developer Account

Hi there, I came across this piece of information: http://www.pcworld.com/article/2933052/apple-frees-casual-ios-developers-of-membership-requirement.html What I gathered from there (and elsewhere) is...

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Actively Maintained C# Framework for XCodeProj Modifications

Is there a good, actively maintained framework for XCodeProj post-processing. Ideally, we'd prefer to keep the code in C#, rather than relying on external python scripts as we currently do....

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Question reguarding testing my IOS build in Xcode

I built out my app in Unity, brought my project to a mac and opened the Xcode file. It loaded fine but when I plugged in my IOS device to the mac, and presses the run button, it said device not...

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why does my Xcode 6.4 organizer window come up blank?

In the unity account setup page: http://docs.unity3d.com/Manual/iphone-accountsetup.html it says to download the latest ios sdk from the dev center. I tried opening that downloaded file on my macbook...

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What does MapFileParser do?

I updated to Unity 5.1.3 today and noticed that generated Xcode projects now get a binary named MapFileParser exported alongside the .xcodeproj file. The only information I could find about this tool...

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Work fine in editor and device but error when running in XCode

My game can work perfect in editor and device but when I debug it in XCode I get null error like image below ![alt text][1] [1]: /storage/temp/53332-untitled.png If I stop debug, my game can run...

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Build for iPhone fails: Apple Match-O Linker Error Unity 5

This error seems to appear a lot but I couldn't find a working fix. Any idea how to solve this or what could cause it?

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