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iOS app builds on iPhone 5 but not iPhone 6 or iPad Air

I recently finished a game that I plan to launch for iOS and I have been testing it on an iPhone 5 during the whole development process. It has been working flawlessly except for some minor deprecated...

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Unity3d xcode bad_ access_ error

I have been working on an Augmented Reality Project for iOS using Vuforia 4 Unity 4.6.2f. I had to make some changes on Unity and so I rebuilt the app and added it to the Xcode. Everytime I try to run...

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Blending XCode Builds

Is this possible? I build to IOS in unity, then open it in XCode. Then I import some frameworks and change some settings in XCode. But when I need to do some changes in unity, I have to repeat all...

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Game not running correctly on xcode‘s simulator

I am building my game for the simulator, but when I run the simulator in xcode, the application start with a blue screen (like if it was loading a default empty scene with just a camera). I can't test...

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PostProcessing iOS Activate Background Mode for Push Notifications

I have a lot of postprocessing in my apps, but there is something I haven't been able to automate. On xCode, under Capabilities>Background Modes There are a couple of checkboxes. Including one to...

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Unity iOS - Wont compile in Xcode

For the past two days I have been trying to figure out how to run my app built in Unity - on my iPhone through XCode. I do have a developers license, but however - Xcode doesn't seem to manage to build...

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Xcode 7.0 build error

I'm trying to run a build in Xcode 7 from unity 5.2. I got it working with an empty test project but with my other project it halt on the following error: Undefined symbols for architecture arm64:...

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Help with XCode iOS GameCenter EXC_BAD_ACCESS crash bug

I'm running into a crash bug when attempting to play my game on an iPhone. This one has me totally stumped. Any help would be really appreciated! Here is what I know: - Details: iOS 9, XCode 7, Unity...

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im having trouble building my xcode project. The issue is with unity ads.

im having trouble building my xcode project. The issue is with unity ads. In the 'UnityAdsUnityWrapper.h' the is a line '#import ' that is causing the issue and xcode is telling me that...

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Which xcode version did I use?

This question has been asked a few times before but so far it seems unanswered. I have an old iOS build of a game we made and I'm really curious to know which xcode version it was build for and which...

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Will Cloud Build strip debug symbols from my app?

Hi, I'm using Unity Cloud Build for iOS builds and it's working perfectly, I love it :-) Just wondering: does it archive my app and strip the debug symbols, as recommended to do below?...

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Is it possible to use the Xcode Manipulation API to add files to the Embedded...

I need to add a framework to the Embed Binaries build step in Xcode. I've asked this before but I think maybe my question was badly phrased or incomplete. If this is easy, ignore the detailed...

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Apple Mach-O Linker (ID) errors

cannot build on Xcode after upgrade to Unity 5.2.1p2 and Xcode 7.0.1 error is “apple mach-O linker (id) error”. What I have to do to fix it. please help me!!

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Unity 5 and iPad pro icon/launch image

Hello, I am updating an existing Unity 5 project to iOS 9 and have noticed that there is no option to place the iPad pro 167 x 167 icon and 2048 x 2732 launch image. If I export the project to xcode,...

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iOS Export: Empty Xcode Project

About a month ago with the same version of Unity (5.1.1) and Xcode (6.3.2) I wasn't having this problem, but I tried to build a new version of an iOS project I'm working on and am getting an Xcode...

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iOS Facebook Build Apple Mach-O Linker Error

Hey everyone, I'm trying to submit a facebook sim build so that it can be approved. We recently updated our Facebook SDK to the newest one, and it looks like there's just duplicates somewhere, but i'm...

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Vuforia and Scaleform in Unity 4 on iOS

Cannot build project in **Unity 4.6.7** with plugins: **Vuforia 5.0.5 (last version)** and **Scaleform 4.2.25g (last version)** Append build not working. Build with Scaleform's PostprocessBuildPlayer...

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Not getting crash reports from TestFlight in iOS app

Using Unity Personal 5.2.1f1and Xcode 7. I have an internal tester that is consistently crashing within the app, but no crash reports are showing up in Xcode. I've confirmed that the user installed via...

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No iphone/ipad targets after export for ios

Hi, I have exported my project for IOS and when I open it in XCode it shows target MAC OS, not iphone/ipad I have no idea why this happens as there was no this problem with previous apps. Screen -...

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Unity 5.2 ios IL2CPP build gives null reference exception

I'm using Unity3d 5.2 and Xcode 7 when I choose IL2CPP as scripting backend(and Universal for architecture) and run on Xcode. I get this error, several times at runtime: > (Filename: currently not...

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