I'm running into a crash bug when attempting to play my game on an iPhone. This one has me totally stumped. Any help would be really appreciated!
Here is what I know:
- Details: iOS 9, XCode 7, Unity 5.2.0f3
- The crash does not happen when running the game in Unity.
- The crash only happens when I instantiate GameCenter [**Social.localUser.Authenticate (ProcessAuthentication);**]
- When I comment out this line of code the game runs fine.
- This is a new version of an already released iOS game.
![Screenshot of error][1]
![Frameworks][2]
[1]: /storage/temp/54602-screen-shot-2015-09-18-at-13252-pm.png
[2]: /storage/temp/54603-screen-shot-2015-09-18-at-23352-pm.png
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