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App paused on Splashscreen. Getting EXC_BAD_ACCESS error

Hi, I'm trying to run my game on a Iphone 6. Build process is completed but after load the game, I receive the following error on **DisplayManager.mm** file, line: **return self[targetScreen] !=nil;**...

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xcode undefined symbol for achitecture arm64 UnityAdsEngine

I'm getting an error on XCode 7.3.1 When i try to run the project: Undefined symbols for architecture arm64: "_UnityAdsEngineSetCampaignDataURL", referenced from:...

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How to use AdMob with Unity for iOS?

Dear developers, I am making a game and trying to use AdMob with it, game alone works perfectly, but as i'm implementing AdMob and building with xcode, then it gives me error. Error is that: "linker...

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How to build a native plugin with multiple platform support?

I'm trying to make a native plugin for multiple platforms, but the unity project generator keeps putting the wrong libraries into my xcode projects. I have the following: -...

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Why does Unity 5.4 include the contents of Plugins/Android to iOS Project?

I have been working on building a standalone custom unitypackage comprising of combined libraries for both iOS and Android platforms. The folder structure after importing the package in a test project...

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How to integrate AdMob with iOS?

Dear developers, I have finished my game but when I am trying to integrate with AdMob then xCode gives me errors after building and running from Unity. The main error is : ld: library not found for...

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Downloading Development Apps on Iphone without need of Mac

Hey i know of Android and having APK where you can download apps made from Unity right on your phone. Is there a similar way for iPhone? I know that you need to open the xCode file on Mac and plug in...

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iOS - Build & Run not Working? [Profiler]

Hello, I've been searching around the web to try and resolve my issue, but I struggled to find an actual answer. Basically, when I have a Unity project for Android, and I hit 'Build & Run', Unity...

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Upload image from IOS gallery show no search result but works find in Android

Hi, I am working on a mobile app that can search for similar clothes online after upload an image from IOS gallery. I can upload image but my iphone doesn't give me any results in search result page....

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Missing script and NullReferenceException in Xcode and inside Unity3d

Q1: I can't find the missing reference script for gameObject "SceneManager" in the whole project. I have used http://wiki.unity3d.com/index.php?title=FindMissingScripts. But unity give me no errors....

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iOS game loaded but stocked on splash screen

Hi, I tried to build a game for iOS using Unity personal edition, but whenever I start the game using the "Build and Run" function from unity, it just stucks on the splash screen. The game is loaded,...

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Unity Build to Xcode Build doesn't work properly

Hi, I'm nearing the end of development for my iOS game and I'm having the strangest problem ever. The game looks exactly how I want it to in the Unity Engine Build but when I build it in Xcode and put...

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Unity 5 Personal iOS Splash Screen Problem

For some reason when I build to my iPhone 5s to test my game out, the background will be gray and the Unity splash screen will not show up and then it will flash the unity logo very briefly (1/10...

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Xcode DebugFocusItem

Hello, I am getting some debugs in Xcode and then the Application crashes. On the other hand when the device is not connected to Xcode and not debugging it runs fine. The debug I get is: The referenced...

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Unable to create IPA from Archive

The project is compiling without any errors in Xcode 7.3 but when I am trying to export the IPA for AdHoc it gets stuck while Compiling Bitcode (Screenshot Attached). ![alt text][1] [1]:...

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hide your children, there's a float-to-ushort casting bug in the xcode 7.3.1...

i'm super excited about this. i think it's a compiler bug. check out this C# code: float val = -3.67; // this value is not special, it's merely negative. ushort v1 = (ushort)val; ushort v2 =...

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Getting Unity Screenshot as UIImage in Xcode

Hi all, I'm trying to figure out how to get a screenshot (don't need to save it, just store it in a variable) within xCode (not within Unity). The img variable just returns a white screen, so I'm...

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How to launch unity3d from tvOS native app using Xcode

Hello Devs, There are tutorials that integrating unity3d in native IOS but how can I integrate unity3d in tvOS using Xcode. Any tutorial or link really help me. Thanks.

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Override UnityAppController in iOS

I want to pass a parameter to an Unity iOS app via a URL using an iOS plugin. I have successfully passed a parameter via URL by adding/editing the following the UnityAppController in Xcode: - (void)...

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"Module 'GoogleMobileAds' not found."

I am trying to get the AdMob sample project to work on my iOS device but whenever I try to build the project in xcode it fails and I get the error "Module 'GoogleMobileAds' not found." I have already...

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