How to debug your Mac bundle(Plugin) for Unity via Xcode
I know how to debug dll on Windows, set up your symbol file, and make "unity.exe" as your debugging device, then F5 with your dll project would work, but I have no idea how to do this with Mac bundle,...
View ArticleCrash when embedding Unity into iOS
I'm trying to bring a Unity scene into our existing iOS application. I exported the Xcode project and modified the UnityAppController to keep it from taking over the app flow. Then on a button press I...
View ArticlexCode clang: error: linker command failed with exit code 1 after removing...
Hello Everyone, I am getting this error after we deleted the AppLovin Plugin, i still have a backup project with AppLovin in it and the xCode compile just fine. i keep using that project settings but...
View ArticleHave to "Replace" iOS project every build because of Linker Errors
Ever since I added Chartboost and Applovin into my project, I have to replace the iOS project instead of appending. I get a bunch (over 100) of Linker Errors if I append. It took me over a day of...
View ArticleApple Mach-O Linker Error(Duplicate Symbols For Architecture armv7)
duplicate symbol _OBJC_METACLASS_$_BFAppLinkReturnToRefererView in: /Users/User/Documents/FacebookSDK/FacebookSDK.framework/FacebookSDK(BFAppLinkReturnToRefererView.o)...
View ArticleExecute native ios code in unity
I want to execute native iOS code in unity. For this I have added two files in /plugins/ios. 1. ViewController.h 2. ViewController.m Code for each file represented as under. **ViewController.h**...
View ArticleWhere is liphone-lib?
Hi everyone I am having this strange issue ever since I upgraded my unity. When I build the generated Xcode project I get the following error: Ld...
View ArticleError creating ios simulator build for facebook review
I am trying to create a Simulator build for facebook review like in these steps http://simulatorbuild.blogspot.in/p/generate-simulator-build-in-order-to.html . Instead of Build Succeeded I get ld:...
View ArticleTarget iOS Version quick question
Heya. I want to publish my game for iOS 8 and above. The thing is that, the latest Unity 4.5 doesn't have iOS 8 in Target iOS Version. I can set it in xCode, but my question is: If i set it to xCode to...
View ArticleApplication quit shows error in iOS
I have prepare build for iOS and on simulator its works fine. But when I press quit button it shows me following error in xCode. ![alt text][1] On quit button click event I just written...
View ArticleUnity3d for iOS, a lot of linker errors after upgrading to Unity 4.5.5
I have an iOS project that makes use of Unity. I say "makes use of Unity" because most part of the project are native Objective-C with UIKit, and a Unity project is integrated into the app. Back then...
View ArticleXcode trows 201 errors with ios project (no plugins)
So I compiled my project with a windows 8 64 bit computer to an IOS project. I then imported the project to Xcode and tried to build it, but 201 errors showed up. ![alt text][1] [1]:...
View ArticleHow to tell which version of unity and xcode was used
I have a version of an app I think I built with Unity 4.1 that I've been trying to use in Unity 4.5.5 with Xcode 6.1 with some Prime31 plugins. I get build errors which I cannot figure out so I wanted...
View ArticlexCode ARC Support
I need to turn on ARC for my iOS project. I tried adding -fobjc-arc and objc-arc to the AOT options, but that doesn't work. I knew that was probably the case because those AOT compiler options and not...
View Articleresubmit older ios app with old unity?
I have an iphone app that was built with unity 4.1, and prime31 plugins, and xcode 5.01. We want to resubmit it to the KIDS section without changing anything. I'm currently using unity 4.6 and many of...
View ArticleTry Catch not working on xcode debug mode
Hi all, xcode is stopping on exceptions which are thrown inside a try catch in my unity csharp scripts. I already checked if "slow and safe" is chosen in the player settings. When I run the app without...
View ArticleGUI Matrix problem only on iOS
**Hi all,** **i get this error in the xcode log:** Ignoring invalid matrix assinged to GUI.matrix - the matrix needs to be invertible. Did you scale by 0 on Z-axis? **This is the code I used:** using...
View ArticleWWW Object Leaking?
On iOS I can see from the Xcode Profiler a certain CFNetwork Library is causing a lot of memory leaks. Calling Dispose() on WWW objects doesn't seem to do anything. I am using Unity 4.6 and testing on...
View Article[Old GUI] Buttons on Top not responding correctly on iOS
Hey guys, the problem I'm facing is that buttons on the upper edge of the screen aren't responding correctly. To explain it better I've uploaded a edited screenshot. Only the green area is clickable....
View Articlexcode errors during compile. storekitManager.
i'm getting an error from xcode that has something to do with a storekitManager. has anyone else encountered this error after upgrading xcode? does anybody know where i can start to find a solution?...
View Article