Having an error when trying to build in Xcode with MoPub Unity Plug-In
Hi, I recently added the Unity Plug-In to my project, and I am receiving the following errors in Xcode when I try to build my project to device. Undefined symbols for architecture armv7:...
View ArticleRegistered Mono Modules Issue
Hi all, first, sorry if my question isn't clear enough or the header doesn't quite right. Because even i can't get exactly what my problem is... -i used vuforia (augmented reality) unity package for an...
View ArticlexCode "dyld`dyld_fatal_error:" in iPhone4S
![alt text][1] [1]: /storage/temp/37455-error.jpg Hello everyone, This is the error i get from xCode. I searched it a lot but i couldn't find any solution. The solutions on the internet, doesn't work...
View ArticleMopub Integration with Unity 4.5 and Xcode 6.1
Hi folks, This is my first post in this forum. I had successfully integrated Mopub SDK with older versions of Mopub/Unity/Xcode. But I faced several problems while integrating new versions. First, I...
View ArticleIOS memory leak because of WWW object
Hi there, I have a nifty memory leak when I run my project on the IOS platform. I have checked it using instruments leak tool and debug using Xcode 6. In some cases it looks like the WWW object is...
View ArticleOverride AppController at build time to Xcode
I would like to override the AppController when building for iOS. And use that class as default when launching the game. I use Unity Could Build so it needs to be done at build time from within unity...
View ArticleiOS game freezes on startup
Hello there, I have a problem. I have an iOS game and it freezes/crashed when I run it in xcode without any error note, just blue "(lldb)". I tried debugging from scripts in unity and found out only...
View ArticleiOS xcode Mach-O Linker Error on latest Unity and xcode
I just updated Unity to 4.5.5 and xcode is also fully up to date with 6.1 When I build for iOS I get two Apple Mach-O Linker Errors. Undefined symbols for architecture armv7:...
View ArticleHow to debug your Mac bundle(Plugin) for Unity via Xcode
I know how to debug dll on Windows, set up your symbol file, and make "unity.exe" as your debugging device, then F5 with your dll project would work, but I have no idea how to do this with Mac bundle,...
View ArticleCrash when embedding Unity into iOS
I'm trying to bring a Unity scene into our existing iOS application. I exported the Xcode project and modified the UnityAppController to keep it from taking over the app flow. Then on a button press I...
View ArticlexCode clang: error: linker command failed with exit code 1 after removing...
Hello Everyone, I am getting this error after we deleted the AppLovin Plugin, i still have a backup project with AppLovin in it and the xCode compile just fine. i keep using that project settings but...
View ArticleHave to "Replace" iOS project every build because of Linker Errors
Ever since I added Chartboost and Applovin into my project, I have to replace the iOS project instead of appending. I get a bunch (over 100) of Linker Errors if I append. It took me over a day of...
View ArticleApple Mach-O Linker Error(Duplicate Symbols For Architecture armv7)
duplicate symbol _OBJC_METACLASS_$_BFAppLinkReturnToRefererView in: /Users/User/Documents/FacebookSDK/FacebookSDK.framework/FacebookSDK(BFAppLinkReturnToRefererView.o)...
View ArticleExecute native ios code in unity
I want to execute native iOS code in unity. For this I have added two files in /plugins/ios. 1. ViewController.h 2. ViewController.m Code for each file represented as under. **ViewController.h**...
View ArticleWhere is liphone-lib?
Hi everyone I am having this strange issue ever since I upgraded my unity. When I build the generated Xcode project I get the following error: Ld...
View ArticleError creating ios simulator build for facebook review
I am trying to create a Simulator build for facebook review like in these steps http://simulatorbuild.blogspot.in/p/generate-simulator-build-in-order-to.html . Instead of Build Succeeded I get ld:...
View ArticleTarget iOS Version quick question
Heya. I want to publish my game for iOS 8 and above. The thing is that, the latest Unity 4.5 doesn't have iOS 8 in Target iOS Version. I can set it in xCode, but my question is: If i set it to xCode to...
View ArticleFacebook Error when building on IOS
Hi, I am not sure if anyone came across this, when building with Xcode /xxxx/Assets/Facebook/Editor/iOS/FbUnityInterface.mm:661:15: No known class method for selector publishInstall:withHandler:...
View ArticleCheck if mopub banner ad is on screen
I'm doing an iOS game. if banner loads I need to pull my UI a bit up. I'm using mopub sdk in my xCode project. I'm listening to these methods in xCode: adDidFinishLoadingAd -> move UI up;...
View ArticlexCode > testFlight
Hello all, I have been all over the web I usually publish things to testflight from Unity(5) through latest xCode without any issues, but sometimes, out of the blue, it rejects archiving to upload to...
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