Build Iphone App in WINDOWS
Hello, I was just wondering if you could export an unity iphone app for iphone. By export it I mean from the files that unity gives you for xCode , convert them into a single .ipa file, without xCode....
View ArticleXcode 5.1.1: missing architectures [arm64]
I get this error when I validate my archive. I tried setting architectures and valid architectures to only armv7. I tried setting iOS down to 7.0. I tried installing the old Xcode 5.02 and it gives me...
View ArticleWhen I built my game in xcode all the gui textures/texts look different
I put all these GUI textures and texts and they look the way I want in the editor but when I ran it on my iphone from xcode it looks so different. All the GUI Textures and Texts are in different sizes...
View ArticleUnautherorized Access Excepetion on iOS8
I'm working on a game that has been running fine, the build target has been iOS7.0, the device has been running iOS7.1.2. But now that this has been upgraded to iOS8 I'm getting a...
View Articleios 8, xcode 6 compile error match -O linker.. how do i fix?
Undefined symbols for architecture armv7: "UnityPause(bool)", referenced from: -[StoreKitManager displayStoreWithProductId:] in libStoreKit.a(StoreKitManager.o) ___45-[StoreKitManager...
View ArticleXcode crashes on multidimensional bool array (bool[,,])
I've got a project which uses a 3-dimensional boolean array, which runs fine in the editor. But once I port it to an iPad (through xCode) I get a "Random" crash on a valid index. Details: through...
View Articlexcode view change from antialiased to aliased
the default upscale in xcode for the unity view is vImageScaledImage, I need to change it to kCGInterpolationNone Not sure which .mm file I'd need to edit to change how unity is being drawn to the...
View ArticleSemantic Issue Use of undeclared identifier 'GL_BGRA_EXT'
Help!! im such a newbie to getting Unity to talk with Xcode. Ive signed up for a developers program and done all the necessary steps (i think) in this tutorial...
View ArticleGame does not run through Xcode
I used Build and Run to run my game through Xcode but it shows as below. ![alt text][1] ![alt text][2] Then i plugged my iPhone which runs on IOS8, it started to request for Apple Developer account. I...
View ArticleHow do I remove plugin for iOS builds only
Hi, I'm using the GameCircle plugin for android builds, but will not be using it for iOS. I've already put all my code that uses any GameCircle stuff in a "#if UNITY_ANDROID" block, and that works fine...
View ArticleHow do I remove Google Plus from iOS Build only?
I implemented admob for both builds ( android and iphone ), then I did gamecenter for ios build ( which is perfect and do not require any plugin ) then I did google play service and when I went back to...
View ArticleMissing frameworks in Xcode after upgrade
I was successful in building my Unity app in iOS, however after upgrading to the latest Unity 4.5.4f1 and Xcode 5.1.1 it now gives me the following fatal errors. There appears to be a missing...
View ArticleJIT compile error on iOS
Hi, I have been using Unity pro (trial) and brought some code from a developer and it seemed to work ok when I built it on my iPhone/ipad. As soon as the trial ended and I am back on the basic unity...
View ArticleStrange Xcode Error for iOS? YS Bundle Null Exception
The game works perfectly built in Unity and previously worked when built as well. However, now, when I build it in Xcode I get a null exception for something called "YS Bundle", and the game is stuck...
View ArticleApp crashes as soon as splash screen is displayed(even just camera).
As mentioned above the app is crashing as soon as the splash screen is displayed. Its a new Mac,OS Maverick, Latest Xcode and Unity 4.5.5 if anyone needed the specs. The xcode is also not creating the...
View ArticleHow can I build the rendering plugin example on OS X 10.10?
I'm just beginning to get into native plugin rendering in Unity, and I downloaded the [rendering plugin example][1] from the documentation. The built plugin that's already in the project displays...
View ArticleIOS memory leak because of WWW object
Hi there, I have a nifty memory leak when I run my project on the IOS platform. I have checked it using instruments leak tool and debug using Xcode 6. In some cases it looks like the WWW object is...
View ArticleOverride AppController at build time to Xcode
I would like to override the AppController when building for iOS. And use that class as default when launching the game. I use Unity Could Build so it needs to be done at build time from within unity...
View ArticleiOS game freezes on startup
Hello there, I have a problem. I have an iOS game and it freezes/crashed when I run it in xcode without any error note, just blue "(lldb)". I tried debugging from scripts in unity and found out only...
View ArticleiOS xcode Mach-O Linker Error on latest Unity and xcode
I just updated Unity to 4.5.5 and xcode is also fully up to date with 6.1 When I build for iOS I get two Apple Mach-O Linker Errors. Undefined symbols for architecture armv7:...
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