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I can't get my game to run in the simulator in Xcode

I just finished a game and was ready to test in the iPhone simulator on Xcode. I saw that people had some problems with it online and that to have it run in the simulator, you needed to go to...

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Move iOS Notification Center tab for landscape orientation restricted app in...

I have a similar issue to the one in [this question][1]. The answer there doesn't apply to Unity 5 apparently because it doesn't work. In fact, there is no IPhone_View.mm file created in the build. To...

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I keep getting this error when i try to test my app on Xcode in my iPhone,...

dyld: Library not loaded: @rpath/libswiftCore.dylib Referenced from: /var/mobile/Containers/Bundle/Application/A6700890-F2CA-4481-AAE8-BD2AD3340664/Test.app/Test Reason: no suitable image found. Did...

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Unity 5.3.1p1, iOS, Xcode project build Error

When I build the Xcode project using Unity 5.3.1p1, I get the following error: Use of Undeclared identifier il2cpp_codegen_initialize_method How to fix this?

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Why is another game loading from my Xcode project?

Hi World, I recently finished a prototype for my first mobile game. When I finished making a provisioning profile, opened my Unity build through XCode, and went to put the app on my phone something...

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[Patch 5.3.1p1] iOS: Enable bitcode support by default.

Hi, I recently updated Patch 5.3.1p1 and getting xCode build error related to enabled bitcode. I would like to know if there's a way to disable bitcode in settings or in postbuild. Thank you.

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5.3 upgrade throws Xcode error with ads

Hello, So I integrated ads in 5.02 via the unitypackage and they worked fine on Android. Then I upgraded to unity 5.3 to deploy to iOS. I deleted all of the associated package files (I think) and then...

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5.3 upgrade + unity ads throws error with Xcode

Hello, So I integrated ads in 5.02 via the unitypackage and they worked fine on Android. Then I upgraded to unity 5.3 to deploy to iOS. I deleted all of the associated package files (I think) and then...

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Game Center Login ignores Unity default orientation, resets project to...

Unity 5.3> using UnityEngine.SocialPlatforms;>Social.localUser.Authenticate(ProcessAuthentication); If you're device is logged into Game Center, the welcome screen pops up in the same orientation...

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Message from debugger: Terminated due to memory issue

I developed a game in Unity 5.2.3 but to implement In-App I ran it in 5.3 and built on XCode 7.2 to test on IPhone, it crashes with error "Terminated due to memory warning"

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Unity cloud build by xcode 7

Hi There, I'm working on Unity 5.1.1 and using Unity cloud build for iOS with xcode 7 option. My problem is I can't disable App transport Security, disable bitcode and enable "requires full screen"...

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Can I build a game and export it on iOS without having a mac?

Hi guys, I'm just getting myself into unity and c# and I wanted to know if I'm able to run and test the game on iOS (ipad mini) without having xcode and mac? Thanks

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Unity Ads on iOS - Undefined symbols for arm64; Need in-app purchases?

When I go to create an archive in xcode, I get the following errors: *Undefined symbols for architecture arm64: "_OBJC_CLASS_$_SKStoreProductViewController", referenced from:...

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expected unqualified id on libiconv.2.tbd

hello this is my first time using unity and making my game. everything was ok but when i tried to build it in Xcode i get this error expected unqualified id here in the first line --- archs: [ armv7,...

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do you need xcode libraries of your target ios ?

Hello, we're targeting ios 7. when we add libraries to xcode (like accounts.framework) it adds it from a directory called ios 9.2. - do we need to install ios 7 libraries and link them ? (we tried...

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App is not showing on Xcode simulator

After an hour getting the simulator, i launch it and my app is not on the screen, not "installed" on the simulated phone I guess. What issue am I having here? No compile issues, no errors. Build works...

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How to see Debug.Log on xcode?

How to see Debug.Log on xcode via "Window->Devices"?

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OpenGLES error 0x0502 in iOS

Hi, I am developing an iOS App using XCode 7.1 and Unity5.2.1f, I start Unity from my native iOS app, and it worked well, but in show some a lot of errors: OpenGLES error 0x0502 in...

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Get GPS based Location in Iphone

Okay well i have to make a game which used user's current location based on GPS and then find all other users about a 10 meter range.I thing to remember there is no need for WIFI because GPS works fine...

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WWW Progress stuck 0.5f

I am using the latest Unity (5.3.1f1) I am trying to get data from a web page that will return me text in XML format. My code works in Unity, but its progress stopped at 0.5f when i port it to iOS. The...

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