Unity 5.3> using UnityEngine.SocialPlatforms;>Social.localUser.Authenticate(ProcessAuthentication);
If you're device is logged into Game Center, the welcome screen pops up in the same orientation as your project settings.
But if you are not logged in to Game Center, the Login Screen pops up in whatever orientation the device happens to be in, and it actually resets your project to that orientation.
To fix this, I know I'll need to modify some code in Xcode. Has anyone had experience with this?
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