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Why is another game loading from my Xcode project?

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Hi World, I recently finished a prototype for my first mobile game. When I finished making a provisioning profile, opened my Unity build through XCode, and went to put the app on my phone something totally foreign showed up instead of my game. Below is a picture of the rocket/spaceship that I now see spinning when I open up the app on my phone. My guess is that this is a standard Unity project and that I went wrong somewhere. I did add the scene where my game takes place, and the game had been running fine through the Unity Remote 4 app I found online to demo it with iPhone input/output. If anyone could give me some advice here, it would be greatly appreciated. Is this a common mistake? Will I need to create a new provisioning profile, or once I find the error, can I upload the fix as a new version under the same profile? Thanks in advance for any insight! ![alt text][1] Best, Stephen [1]: /storage/temp/60789-d5f6a69a-3b1e-4e9a-addc-a5d068939157.png

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