I'm working on a game that has been running fine, the build target has been iOS7.0, the device has been running iOS7.1.2. But now that this has been upgraded to iOS8 I'm getting a System.UnautherorizedAccessExcepetion.
Unhandled Exception: System.UnauthorizedAccessException: Access to the path "/private/var/mobile/Containers/Bundle/Application/17F7BB49-5EEF-4BD2-9805-12808C6F5049/Documents" is denied.
This exception happens after trying to create a save game folder within iOSDocumentsPath.
This is not an area of the code I have changed recently. So I think something has changed around. The binary has been rejected by Apple after crashing while running iOS8. Does anyone have an idea how to fix this?
↧