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JIT compile error on iOS

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Hi, I have been using Unity pro (trial) and brought some code from a developer and it seemed to work ok when I built it on my iPhone/ipad. As soon as the trial ended and I am back on the basic unity package when I build and try and run the code through Xcode I get this error: ExecutionEngineException: Attempting to JIT compile method 'System.Linq.Enumerable:Iterate (System.Collections.Generic.IEnumerable`1,int,System.Func`3)' while running with --aot-only. at System.Linq.Enumerable.Max[MapLevel] (IEnumerable`1 source, System.Func`2 selector) [0x00000] in :0 at LevelsMap.LoadState () [0x00000] in :0 at LevelsMap.Start () [0x00000] in :0 (Filename: Line: -1) I am quite new to Unity and have done some searching online to find a fix however I don't know enough about coding to fix this, can anyone help me? Could it be a simple fix? Thanks Clive

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