No .xcode project when building to iOS in Unity 2018.2.3f1
I have built my Unity game many times with the result "Build Succeeded" in console, but the build folder created is always empty. The only place I can find a .xcode project is under Temp--> Staging...
View ArticleXCode Library Not Found
Hi, I'm getting this error when I try archiving my unity2d game in xcode: ld: library not found for -liPhone-lib clang: error: linker command failed with exit code 1 (use -v to see invocation) I'm...
View ArticleXcode says that "No accounts with itunes connect access "
I tried to build a file generated from Unity 5.1.0 in Xcode 9.4.1 and uploaded the generated application to the store, This kind of error will appear. No accounts with itunes connect access have been...
View ArticleI'm having trouble understanding this xcode error,I'm having trouble...
I was building my Unity project to an iPad when I got this assembly error (a bad access exception). I don't know where it's referring to or what it means. It seems to be in a cpp file called...
View ArticleCannot Archive and Upload XCode Project
Hi all, Previously using 2018.1.x we had no issues signing an application, archiving and uploading to iOS Store, But now on 2018.2.1f we are getting this weird error everytime we try and upload:...
View ArticleUnity error -> crashing while build & run
I have a big problem, yesterday building did work without problems and today (I didn't change anything) it crashes with a few errors when I try to build it (iOS -> Xcode) I just started with unity...
View ArticleWhy I'm getting an “no such file or directory” Error in Xcode?
I'm trying to Archive my Unity Project in Xcode to upload it to the AppStore. I built the Unity iOS Project on Windows and downloaded it on my Mac after that. Now when I try to archive the project in...
View ArticleCan not send network message. Receiver can not keep up with the amount of...
This only started happening after updating Unity (I was previously using 2018.2.1f1). It noticed it in 2018.2.5f1, and it's still happening in 2018.2.8f1. This is the log from xcode. Just allowing the...
View ArticleNative audio plugin xcode build problem "undefined symbols"
Hello, I am trying out the native audio sdk. I went basicaly by the docs manual https://docs.unity3d.com/Manual/AudioMixerNativeAudioPlugin.html . I downloaded the SDK, created a small plugin with this...
View Articlexcode - linker command failed with exit code 1
Hello, I keep getting this error every time I try to build my iOS game with Xcode(10) - Unity 2018, done some research but have yet to find a solution/reason for the issue. Anyone else has issue or any...
View ArticleUnable to create build for iOS using Unity 2017 and Vuforia
I am creating an AR app using Unity Version 2017.3.f1 and Vuforia. App works fine and I can build it properly for Android. But when I try building for iOS it keeps giving me error in XCode that Build...
View ArticleAR reference image resolution low
I'm creating an AR app in ARKit. I've just implemented image targets but in xcode it states my reference images are all too low resolution. When I build and run on iOS (12 if that makes a difference) I...
View ArticleIn xcode 10, the app is not released.
After updating to xcode 10 The following error occurs when releasing. error: Malformed block 1 error generated. Command CompileC failed with a nonzero exit code
View ArticlePostProcess Build Scripts / GameCenter Capability
Hi everyone, i would ask if i'm the only one, that can't turn on the GameCenter capability in Xcode 10.0. This is the PostProcess script i made. [PostProcessBuild(999)] public static void...
View ArticleMaximum RAM memory exceeded causes app to crash in iOS
Hello, I'm developing an app in which you have to download 40-60 photos, and that causes the app to die. The "WARNING -> applicationdidreceivememorywarning()" message appears in the XCode logs, and...
View ArticleiOS: XCode build systematically cancels
I have an issue with Xcode building. I use "Build and Run" button in the build settings window, which triggers the Xcode project generation from Unity Editor, opens the freshly generated project with...
View ArticleProblem Archiving with Xcode 10
I recently updated to Xcode 10 and while building work, I am unable to archive. I downgraded to Xcode 9.4 and am able to archive and build with no issues. The archiving stops at a certain consistent...
View ArticleXCode 10 'csignal' file not found
I export a game from Unity 4.7 to XCode 10 and have this compile problem, 'csignal' file not found. So what can I do to fix this? ![alt text][1] [1]: /storage/temp/126180-屏幕快照-2018-10-16-下午13845.png
View ArticleXcode app deployment not working correctly.
I have a unity project that's built for iOS. The output folder is an xcode project that is around 250MB large. That is ok and expected as I have been doing the same thing for over 2 years successfully...
View ArticleiOS AOT ExecutionEngineException
Hello! I'm trying to use SerializableCallback project from this Repo: [GitHub][1] [1]: https://github.com/Siccity/SerializableCallback And i've got problem with this section of class: >...
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