I had to install Unity after a while because App Store asked me to update my game to support iOS x64. I managed to recompile the game using Unity 5. It runs fine but I soon discovered that the main plugin I was using is not working fine anymore because of the new physics. So I built it again using Unity 4.7
Export was fine, but compiling with XCode (latest version 8) is giving some errors.
I already tried changing simulator (I have no physical device), cleaning and rebuilding project, restarting system...
![alt text][1]
[1]: /storage/temp/93050-screen-shot-2017-04-29-at-115028.png
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