I get a Buildtime __Mach-O Linker (ld) error__ message similar to what others have reported when I use Xcode 8.3.2, but not 8.2.1, to process a Unity project for the iPad. I've attached a screenshot from Xcode 8.3 that includes this info: "_ld: library not found for -liPhone-lib_".
My project was created in Unity 5.5.1f1. Xcode 8.2.1 does not report an error and can upload an Archive to iTunesConnect, but that Xcode version cannot install the app on real iPads running iOS 10.3, which is what I want to do for local testing.
In Unity, Scripting Backend: IL2CPP; Architecture: Universal
I considered updating to Unity 5.6, but I have seen other posts reporting Mach-O linker errors with that version, so I'm not sure that would fix this problem. Is there an available solution for this?
Screenshot from Xcode:
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