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developed game in unity5 and made build using xcode successfully but when i run on ipad it crashes

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I have developed game using unity for android & ios now i made a build for iOS after resolving & fixing error and successfully building a game i ran it on ipad game is not launching i see no errors below is log of Xcode -> applicationDidBecomeActive() Requesting Resolution: 1536x2048 Renderer: PowerVR SGX 554 Vendor: Imagination Technologies Version: OpenGL ES 2.0 IMGSGX554-113.3 GLES: 2 GL_OES_depth_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_draw_instanced GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_pvrtc_sRGB GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_EXT_texture_rg GL_EXT_texture_storage GL_APPLE_clip_distance GL_APPLE_color_buffer_packed_float GL_APPLE_copy_texture_levels GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_sync GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_APPLE_texture_packed_float GL_IMG_read_format GL_IMG_texture_comp ression_pvrtc Creating OpenGLES2.0 graphics device Initialize engine version: 5.0.0f4 (5b98b70ebeb9) Begin MonoManager ReloadAssembly Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/System.dll (this message is harmless) Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Mono.Security.dll (this message is harmless) Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit.dll (this message is harmless) Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/IFacebook.dll (this message is harmless) Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-UnityScript.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/IFacebook.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/IFacebook.dll into Unity Child Domain Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit 1.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit 1.dll into Unity Child Domain Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit 2.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit 2.dll into Unity Child Domain Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/P31RestKit.dll into Unity Child Domain Platform assembly: /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /private/var/mobile/Containers/Bundle/Application/E85F5522-8F58-47AA-99FE-93275CB10B73/mygame.app/Data/Managed/UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.093 seconds (lldb)

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