![alt text][1]Hi,
I am getting a lot of memory leaks from a completely new blank project with an empty scene when I try to build it in Xcode.
I'm not sure what I have done wrong as I was not getting this before yesterday.
I am running 4.6.3p4 which is the latest version of unity 4 with the latest patch.
I also need to know why unity builds automatically require iAd.framework ?
I am not running adds in my game and as far as I can tell this will get me rejected from the appstore?
Would really love some help with this, I have been up late for 3 nights now trying to get it fixed.
[1]: /storage/temp/43570-screen-shot-2015-03-30-at-194725.png
↧