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Unity 5 to Xcode, where'd iPhoneBundleVersion go?

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So in Unity 4 (in ProjectSettings.asset), there was iPhoneShortBundleVersion and iPhoneBundleVersion, which when built to Xcode would control CFBundleShortVersionString and CFBundleVersion, respectively. Now in Unity 5, I don't see that distinction at all!! That means there's only ONE version info for Xcode. What happened?

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