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xcode is giving error on running application on ipad device(Unity game)

Undefined symbols for architecture armv7: "_GetOpenUDID", referenced from: _OpenUDIDPlugin_GetOpenUDID_m415576254 in Bulk_Assembly-CSharp_3.o (maybe you meant: _OpenUDIDPlugin_GetOpenUDID_m415576254)...

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Android build size 60MB, iOS build size 1.1GB; Help!

Hi, developing my first app/game (2D). Almost finished. .apk after I build it with Unity is around 60 mb. But when I build it with xCode (I am using "run" from xCode to get the game on my device), when...

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iPhone X resolution issue with XCode 10

Hello, We have some problems with iPhone X and letterboxing/full screen. If we use XCode 8.3 all works fine (attached image "XCode 8.3"), but if we use XCode 10.1 (or 9.x) the resolution is incorrect,...

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AddPushNotifications does't work

var projCapManager = new ProjectCapabilityManager(projPath, "app.entitlements", "Unity-iPhone"); projCapManager.AddPushNotifications(true);...

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Project wont build in Xcode after last unity update

Previously, my project would build in Xcode and deploy to both my iphone and ipad for testing. I have a free account so the app expires every 7 days. After the most recent update *and no change since...

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How to use [PostProcessBuild] to add a new run script in build phases?

I want to package iOS automatically by using [PostProcessBuild]. But now having trouble in adding a new run script in build phases. I can't find any API in PBXProject connecting with this problem. I...

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Error while building ios app using Unity3d ARFoundation

Hi , I am trying to build basic default scene "SimpleAR" of ARFoundation Pluging , but after build for ios device build get succeed but error occur in xcode file. I search a lot on internet , but not...

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unity build after Xcode build error using Trilib plugin in unity?

Hello, i need help about IOS build error in Xcode. i am working VR project adding Trilib plugin also i build ios in unity build successed but in Xcode i will build it showing error"Linker" why but...

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Errors on unity project in Xcode

Hello I recently imported a project I completed on Window to Mac & im trying to test the game on my device but I’m getting errors & build fails is there something I’m suppose to do because it...

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Can't build with simulator SDK selected!

I'm having problems when trying to run my game on an Iphone simulator in Xcode. I have succesfully build the game for a real device (an Iphone 5), where it works just fine. ---------- However I need to...

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il2cpp file not available,il2cpp not available

I developed an iOS game in Unity editor which is also playable in Unity editor. But I want to Build&Run the game in iOS (Xcode). The build is succeed but the game does not work properly. That is...

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IOS Build settings IL2CPP disabled, Xcode error "Undefined symbol:...

Unity editor 2018.3.0f2 while building to ios , xcode giving an error "Undefined symbol: _UnityPluginUnload" Its working fine from starting.after i made backup of project this build error occurred.!...

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Unity XCode build linker command failed with exit code 1

I used unity 2018.3.5 and xcode 10.1 Who can fix this error for me? Undefined symbols for architecture armv7: "_getIPv6", referenced from: _IOSIpv6_getIPv6_m9EC241BE5A4FA66C88AC51CBA9EAC10C554BA989 in...

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My app crashes on screen launch - Unity 2017.2.0f3 and Xcode 10.2 (10E125)

Hello guys, I don't usually ask on any forum so i'm kinda new here. So, I am trying to build my game on Xcode 10.2 (10E125) from Unity 2017.2.0f3 and I'm getting these errors on Xcode. My build on...

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Using "Dynamic" Keyword

Hi, I used "dynamic" as the return type for a method in C#. When the game is imported to xCode, it doesn't run, and throws an exception as shown in the attachment. The code works as expected in Android...

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Variable has incomplete type 'class LIBIL2CPP_CODEGEN_API' while integrating...

Trying to add Unity app with XCode 10.2 ,while building the project getting above error

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Automatically Sign to Xcode fails when signing string contains space ?

I'm trying to use Automatically Sign but it always fails, and it can re-select same string from pulldown list. My signing string contains space, e.g. "foo Inc". Can Automatically Sign using these...

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RemoveFrameworkFromProject is not work

Hi. I should remove CoreLocation FrameWork for IOS policy.(https://forum.unity.com/threads/nslocationwheninuseusagedescription-required-for-unknown-reasons.528654/) So, I tried to use...

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Unity VR project build failing in Xcode - Undefined symbols

I build project for iOS in Unity 2018.3, move Xcode project to my MacBook (Xcode 10.2), open workspace, add team and build. It always fails due to errors: - Undefined symbol: _displayElementId -...

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IOS build not running accelerometer script

Hello, I’m stuck on one of my last steps to complete a game. I use the accelerometer to roll a ball around & everyhing works fine when I build for Android also on unity remote on an iPhone. But...

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