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iOS app freezes on launch screen Unity 2019.4.12f1 on device

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I am trying to update an iOS app. It just had a white splash screen and I used a scene to do an intro. I want to use a white splash screen still. I saw that in version 2019.4.12f1 that I could have Unity make the mandatory storyboards using iPhone and iPad Launch Screen options in the Player settings:

![player and build settings][1]

I did this and I do get my white screen (and it shows an image if I add one) - BUT it does not progress from there. it is just unresponsive. With no errors in Xcode. What should I check? - I am using a release version. Is there something I should check in Xcode?

![Xcode][2]

Thanks, Josh [1]: /storage/temp/169080-player-and-build-settings.png [2]: /storage/temp/169081-screen-shot-2020-10-13-at-70417-am.png

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