My Unity project will export fine to Android and run perfectly smoothly, however, when I export to iOS and build it into XCode it will launch the game on the device but after the splash screens the game objects will display for about two seconds, then the main menu will pop up for a split second before it all turns black.
Audio is still heard but all of the visual features are black.
XCode debugger gives the following error:
FormatException: Input string was not in the correct format
at System.UInt64.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0
at TimerControl.Update () [0x00000] in :0
(Filename: currently not available on il2cpp Line: -1)
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