I am trying to create an iOS 11 build for an iPhone 8 simulator using a project previously used in Unity 4.7.2, but the build fails because in the Classes file "main.mm", there is an error message that reads "Call to unavailable function 'system': not available on iOS." The line where the error occurs, written in "main.mm", says:
extern "C" int system$UNIX2003(const char* command) { return system(command); }
If anyone could help with this, I would be grateful.
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