I have a Unity3D project that I've already released for iOS via Xcode. This released archive size is about 30-40Mb which I'm happy with.
I've now changed a few things within the Unity project, and rebuilt it for Xcode. Now when I archive it, the size is around 110Mb, which is huge compared to the previous file size. I only changed the logo, and splash screen design.
Also, when I rebuild the older version, the size isn't 30-40Mb anymore, it's 110Mb too!
So I'm not sure if this is a new Unity thing, or something within Xcode, as both old and new versions don't build to a 30-40Mb size anymore. This was around June 2014 time.
Thanks
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