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Unity iPhone Bundle Identifier has not been set up correctly

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I'm ready to build my game as an iOS app to test on my iPhone, but I keep getting the error:> iPhone Bundle Identifier has not been> set up correctly ... You also have to> create a provisioning profile with the> same identifier and install it in the> Xcode Organizer Provisioning Profiles My bundle identifier is set up like: com.DrakeTruber.MyGameTest (I'm an individual team: Drake Truber) I created a provisioning profile matching the bundle identifier above and downloaded it from my Mac Developer site and properly installed it to my Xcode Organizer Provisioning Profiles, yet I continue to receive the error when trying to build. What could I possibly be doing wrong, is this a bug? Thanks Some more (possibly?) relevant information: I am using a virtual machine (VMware) The project I'm building from is located on my google drive.

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