The app runs great from XCode, no errors.
I make an archive. I make an ad-hoc build, run the IPA, no errors.
I use the same archive to upload to the app store. It crashes on GameCenter login. The report is in the image below. (String_Concat_m2596509543)
![alt text][1]
Any ideas what may be going on here?
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Additional info: on the first release of the app, I forgot to enable GameCenter Capabilities (it used to be on by default). It ran fine from XCode, but the ad-hoc IPA crashed. In this version, it is enabled, and the IPA works.
[1]: /storage/temp/94855-screen-shot-2017-05-27-at-150911.png
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