Hi,
When I run my app in Xcode, I get over 200 warnings that say "Unused variable 'L_5'" or "Unused variable 'L_6'". It says the errors are in the file "GenericMthods0.cpp".
I'm not sure if that's good for my game to have that many errors in it. Should I worry about that or just ignore the warnings? Whether or not the warnings are a big deal, it seems that Unity should still work to decrease the error messages. I get these 200 errors every time I go into Xcode. You can see the unused variable next to the yellow exclamation point in the right panel of this picture:
![alt text][1]
[1]: /storage/temp/64765-screen-shot-2016-02-26-at-33226-pm.png
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