Running on a MacBook Pro
Unity version 5.3.2f1
XCode version 7.2 (7C68)
Hi,
I am having an issue where I have an animation applied to a coin making it rotate. The coin that is rotating is a child object of an empty named Coin. There is a spot light that shines on the coin that is a child of Coin as well. When I run project from Unity I see the coin rotating and the spot light. The same using Unity Remote 4 on my iPhone 6.
But...
When I build for iOS and compile in Xcode to my iPhone, there is no coin but there is a spot light. I can still collect the coin and everything works as normal...just not rotating coin.
There are other game objects that are doing the same thing.. Like a guy with a walking stick. His arm that's holding the walking stick is missing in the iOS build. It's the only part of him that's animated.
All that being said, anyone know why this is happening?
Thanks in advance!
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