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Xcode build failed after importing Soomla core and Soomla store

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Hi all, I am trying to integrate a game I am developing with its store as configured in the iTunes Connect. I tried following this getting started tutorial: http://know.soom.la/unity/store/store_gettingstarted I am creating my game in Unity. Everything was working fine so far, I was able to run my game in my Apple devices, however after I imported both the Soomla Core and Soomla Store packages, it broke up my iOS build. The exception is as follows: ld: library not found for -lSoomlaiOSStore clang: error: linker command failed with exit code 1 (use -v to see invocation) I checked the directory "/Assets/Plugins/iOS/Soomla" in the Unity project root folder and there are four files there: - libSoomlaiOSCore.a - libSoomlaiOSStore.a - libUnityiOSStore.a - libUnitySoomlaiOSCore.a I also checked the directory "/Libraries/Plugins/iOS/Soomla" in the Xcode project and I can see the same four files are being copied there. I tried adding the -force_load command to the Other Linker Flags options of my Xcode project as suggested by the page above but got no success. Any clue on what might be wrong here? I am running out of ideas. Thanks in advance! Additional info: Unity 5.3.0f4 Personal running on Windows 10 Xcode project copied from Windows and pasted in a Mac Virtual Machine with OS X Yosemite and Xcode 7.1 soomla-unity3d-core v1.2.3 soomla-unity3d-store v1.9.3

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