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IOS BUILD errors

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HI i am new to unity and this is my first app ever and I'm trying to do it for IOS when i build the app for iOS , The build fails and shows me 200 errors . THESE ARE THE ERRORS "_RegisterModule_AI", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_Animation", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_Audio", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_CloudWebServices", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_IMGUI", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_ParticleSystem", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_ParticlesLegacy", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_Physics", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_Physics2D", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_Terrain", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_TerrainPhysics", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_TextRendering", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_UI", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_Umbra", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_UnityAds", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_UnityAnalytics", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_RegisterModule_VR", referenced from: RegisterStaticallyLinkedModules() in RegisterMonoModules.o "_UnityADBannerViewFailedToLoad", referenced from: -[UnityADBanner bannerView:didFailToReceiveAdWithError:] in iAD.o "_UnityADBannerViewWasClicked", referenced from: -[UnityADBanner bannerViewActionDidFinish:] in iAD.o "_UnityADBannerViewWasLoaded", referenced from: -[UnityADBanner bannerViewDidLoadAd:] in iAD.o "_UnityADInterstitialADWasLoaded", referenced from: -[UnityInterstitialAd interstitialAdDidLoad:] in iAD.o "_UnityAdsOnCampaignsAvailable", referenced from: -[UnityAdsUnityWrapper unityAdsFetchCompleted] in UnityAdsUnityWrapper.o "_UnityAdsOnCampaignsFetchFailed", referenced from: -[UnityAdsUnityWrapper unityAdsFetchFailed] in UnityAdsUnityWrapper.o "_UnityAdsOnHide", referenced from: -[UnityAdsUnityWrapper unityAdsDidHide] in UnityAdsUnityWrapper.o "_UnityAdsOnShow", referenced from: -[UnityAdsUnityWrapper unityAdsDidShow] in UnityAdsUnityWrapper.o "_UnityAdsOnVideoCompleted", referenced from: -[UnityAdsUnityWrapper unityAdsVideoCompleted:skipped:] in UnityAdsUnityWrapper.o "_UnityAdsOnVideoStarted", referenced from: -[UnityAdsUnityWrapper unityAdsVideoStarted] in UnityAdsUnityWrapper.o "_UnityBindFramebuffer", referenced from: _CreateSystemRenderingSurfaceGLES in GlesHelper.o _DestroySystemRenderingSurfaceGLES in GlesHelper.o _CreateRenderingSurfaceGLES in GlesHelper.o _DestroyRenderingSurfaceGLES in GlesHelper.o _CreateSharedDepthbufferGLES in GlesHelper.o _PreparePresentGLES in GlesHelper.o "_UnityBlitToBackbuffer", referenced from: _PreparePresentGLES in GlesHelper.o "_UnityCaptureScreenshot", referenced from: _PreparePresentGLES in GlesHelper.o "_UnityCleanup", referenced from: -[UnityAppController applicationWillTerminate:] in UnityAppController.o "_UnityCreateDummySurface", referenced from: _CreateUnityRenderBuffersGLES in GlesHelper.o "_UnityCreateExternalSurfaceGLES", referenced from: _CreateUnityRenderBuffersGLES in GlesHelper.o "_UnityDeliverUIEvents", referenced from: -[UnityAppController(Rendering) repaint] in UnityAppController+Rendering.o "_UnityDestroyExternalSurface", referenced from: _DestroyUnityRenderBuffersGLES in GlesHelper.o "_UnityDidAccelerate", referenced from: ___UnityCoreMotionStart_block_invoke in iPhone_Sensors.o "_UnityDidCaptureVideoFrame", referenced from: -[CameraCaptureController captureOutput:didOutputSampleBuffer:fromConnection:] in CameraCapture.o "_UnityDisableDepthAndStencilBuffers", referenced from: EnsureDisplayIsInited(DisplayConnection*) in DisplayManager.o -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnityDisableRenderBuffers", referenced from: -[DisplayManager screenDidDisconnect:] in DisplayManager.o "_UnityDropViewTouchProcessing", referenced from: -[UnityADBanner dealloc] in iAD.o "_UnityEndFrame", referenced from: _UnityRepaint in UnityAppController+Rendering.o "_UnityFinishRendering", referenced from: -[UnityAppController(ViewHandling) orientInterface:] in UnityAppController+ViewHandling.o "_UnityGetAccelerometerFrequency", referenced from: _UnityCoreMotionStart in iPhone_Sensors.o "_UnityGetAppBackgroundBehavior", referenced from: -[UnityAppController applicationWillResignActive:] in UnityAppController.o "_UnityGetDataContextGLES", referenced from: -[DisplayConnection initRendering] in DisplayManager.o "_UnityGetDesiredMSAASampleCount", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnityGetLaunchScreenXib", referenced from: -[SplashScreenController create:] in SplashScreen.o "_UnityGetRenderingAPIs", referenced from: -[UnityAppController(Rendering) selectRenderingAPI] in UnityAppController+Rendering.o "_UnityGetRenderingResolution", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnityGetSRGBRequested", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnityGetShowActivityIndicatorOnLoading", referenced from: ShowActivityIndicator(UIView*) in ActivityIndicator.o "_UnityGetTargetFPS", referenced from: -[UnityAppController(Rendering) createDisplayLink] in UnityAppController+Rendering.o "_UnityGetTargetResolution", referenced from: _QueryTargetResolution in DeviceSettings.o "_UnityHasRenderingAPIExtension", referenced from: _InitRenderingGLES in GlesHelper.o "_UnityInitApplicationGraphics", referenced from: -[UnityAppController startUnity:] in UnityAppController.o "_UnityInitApplicationNoGraphics", referenced from: -[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o "_UnityInputProcess", referenced from: _UnityRepaint in UnityAppController+Rendering.o "_UnityIsCaptureScreenshotRequested", referenced from: _PreparePresentGLES in GlesHelper.o "_UnityIsOrientationEnabled", referenced from: -[UnityDefaultViewController supportedInterfaceOrientations] in UnityViewControllerBase.o "_UnityIsPaused", referenced from: -[UnityAppController(UnityInterface) paused] in UnityAppController+UnityInterface.o -[UnityAppController(Rendering) repaint] in UnityAppController+Rendering.o -[MPVideoContext finish] in MPVideoPlayer.o -[UnityView didRotate] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o -[UnityAppController applicationDidBecomeActive:] in UnityAppController.o -[UnityAppController(ViewHandling) showGameUI] in UnityAppController+ViewHandling.o ... "_UnityLoadApplication", referenced from: -[UnityAppController startUnity:] in UnityAppController.o "_UnityOnApplicationWillResignActive", referenced from: -[UnityAppController applicationWillResignActive:] in UnityAppController.o "_UnityParseCommandLine", referenced from: _main in main.o "_UnityPause", referenced from: -[UnityAppController(UnityInterface) setPaused:] in UnityAppController+UnityInterface.o -[MPVideoContext initAndPlay:bgColor:control:scaling:cancelOnTouch:] in MPVideoPlayer.o -[MPVideoContext finish] in MPVideoPlayer.o -[UnityAppController applicationDidBecomeActive:] in UnityAppController.o -[UnityAppController applicationWillResignActive:] in UnityAppController.o -[UnityADBanner bannerViewActionShouldBegin:willLeaveApplication:] in iAD.o -[UnityADBanner bannerViewActionDidFinish:] in iAD.o ... (maybe you meant: _UnityPauseCameraCapture) "_UnityPlayerLoop", referenced from: _UnityRepaint in UnityAppController+Rendering.o "_UnityRegisterFBO", referenced from: _CreateUnityRenderBuffersGLES in GlesHelper.o "_UnityReportAVCapturePermission", referenced from: ___UnityRequestAVCapturePermission_block_invoke in AVCapture.o "_UnityReportBackbufferChange", referenced from: -[UnityView recreateGLESSurface] in UnityView.o "_UnityReportResizeView", referenced from: -[UnityView onUpdateSurfaceSize:] in UnityView.o "_UnityReportWWWFailedWithError", referenced from: -[UnityWWWConnectionDelegate connection:didFailWithError:] in WWWConnection.o "_UnityReportWWWFinishedLoadingData", referenced from: -[UnityWWWConnectionDelegate finishProcessing] in WWWConnection.o "_UnityReportWWWReceivedData", referenced from: -[UnityWWWConnectionDelegate connection:didReceiveData:] in WWWConnection.o "_UnityReportWWWReceivedResponse", referenced from: -[UnityWWWConnectionDelegate connection:didReceiveResponse:] in WWWConnection.o "_UnityReportWWWSentData", referenced from: -[UnityWWWConnectionDelegate connection:didSendBodyData:totalBytesWritten:totalBytesExpectedToWrite:] in WWWConnection.o "_UnityReportWWWStatusError", referenced from: -[UnityWWWConnectionDelegate connection:didReceiveResponse:] in WWWConnection.o "_UnityRequestRenderingResolution", referenced from: _UnityInitMainScreenRenderingCallback in UnityAppController+Rendering.o _UnityDisplayManager_SetRenderingResolution in DisplayManager.o "_UnityRequestedScreenOrientation", referenced from: -[UnityAppController(ViewHandling) createRootViewController] in UnityAppController+ViewHandling.o -[UnityAppController(ViewHandling) checkOrientationRequest] in UnityAppController+ViewHandling.o "_UnitySendDeviceToken", referenced from: -[UnityAppController application:didRegisterForRemoteNotificationsWithDeviceToken:] in UnityAppController.o "_UnitySendLocalNotification", referenced from: -[UnityAppController application:didReceiveLocalNotification:] in UnityAppController.o -[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o "_UnitySendRemoteNotification", referenced from: -[UnityAppController application:didReceiveRemoteNotification:] in UnityAppController.o -[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o "_UnitySendRemoteNotificationError", referenced from: -[UnityAppController application:didFailToRegisterForRemoteNotificationsWithError:] in UnityAppController.o "_UnitySendTouchesBegin", referenced from: -[UnityView touchesBegan:withEvent:] in UnityView.o "_UnitySendTouchesCancelled", referenced from: -[UnityView touchesCancelled:withEvent:] in UnityView.o "_UnitySendTouchesEnded", referenced from: -[UnityView touchesEnded:withEvent:] in UnityView.o "_UnitySendTouchesMoved", referenced from: -[UnityView touchesMoved:withEvent:] in UnityView.o "_UnitySensorsSetAttitude", referenced from: _UnityUpdateGyroData in iPhone_Sensors.o "_UnitySensorsSetGravity", referenced from: _UnityUpdateGyroData in iPhone_Sensors.o "_UnitySensorsSetGyroRotationRate", referenced from: _UnityUpdateGyroData in iPhone_Sensors.o "_UnitySensorsSetGyroRotationRateUnbiased", referenced from: _UnityUpdateGyroData in iPhone_Sensors.o "_UnitySensorsSetUserAcceleration", referenced from: _UnityUpdateGyroData in iPhone_Sensors.o "_UnitySetJoystickPosition", referenced from: _UnityUpdateJoystickData in iPhone_Sensors.o "_UnitySetKeyState", referenced from: SetJoystickButtonState(int, int, int) in iPhone_Sensors.o "_UnitySetLogEntryHandler", referenced from: UnityInitTrampoline() in UnityAppController.o "_UnitySetPlayerFocus", referenced from: -[UnityAppController startUnity:] in UnityAppController.o -[UnityAppController applicationDidBecomeActive:] in UnityAppController.o -[UnityAppController applicationWillResignActive:] in UnityAppController.o "_UnitySetViewTouchProcessing", referenced from: -[KeyboardDelegate init] in Keyboard.o -[UnityADBanner initImpl:layout:type:] in iAD.o "_UnityShouldAutorotate", referenced from: -[UnityDefaultViewController supportedInterfaceOrientations] in UnityViewControllerBase.o -[UnityAppController(ViewHandling) createRootViewController] in UnityAppController+ViewHandling.o -[UnityAppController(ViewHandling) checkOrientationRequest] in UnityAppController+ViewHandling.o "_UnityStartFrame", referenced from: _UnityRepaint in UnityAppController+Rendering.o (maybe you meant: _UnityStartFrameRendering) "_UnityStringToKey", referenced from: SetJoystickButtonState(int, int, int) in iPhone_Sensors.o "_UnityUpdateDisplayList", referenced from: -[DisplayManager updateDisplayListInUnity] in DisplayManager.o "_UnityUseAnimatedAutorotation", referenced from: WillRotateToInterfaceOrientation_DefaultImpl(objc_object*, objc_selector*, UIInterfaceOrientation, double) in UnityViewControllerBase.o ViewWillTransitionToSize_DefaultImpl(objc_object*, objc_selector*, CGSize, id) in UnityViewControllerBase.o "_UnityWillPause", referenced from: -[UnityAppController applicationWillResignActive:] in UnityAppController.o "_UnityWillResume", referenced from: -[UnityAppController applicationDidBecomeActive:] in UnityAppController.o "Register_UnityEngine_Experimental_Director_AnimatorControllerPlayable_IsParameterControlledByCurveID()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowSpecificLeaderboardUI()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadAchievementDescriptions()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Experimental_Director_AnimatorControllerPlayable_IsParameterControlledByCurveString()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowDefaultAchievementBanner()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "UnitySetLastHeading(float, float, float, float, float, double)", referenced from: -[LocationServiceDelegate locationManager:didUpdateHeading:] in iPhone_Sensors.o "UnitySetLastLocation(double, float, float, float, float, float)", referenced from: -[LocationServiceDelegate locationManager:didUpdateLocations:] in iPhone_Sensors.o "RegisterAllClassesIPhone()", referenced from: RegisterAllClasses() in RegisterMonoModules.o "Register_UnityEngine_GL_End()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GL_Begin()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Event_Use()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Event_Init()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GL_Vertex3()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Mesh_Clear()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Ping__ctor()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_WWW_GetURL()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Debug_Break()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GUIClip_Pop()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Mesh_get_uv()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Mesh_set_uv()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Ping_get_ip()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Shader_Find()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_WWW_InitWWW()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_WWW_get_url()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GL_LoadOrtho()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GL_PopMatrix()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GL_TexCoord2()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GL_TexCoord3()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Mesh_get_uv2()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Mesh_get_uv3()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Mesh_get_uv4()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Mesh_set_uv2()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Mesh_set_uv3()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Mesh_set_uv4()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Random_Range()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_WWW_get_size()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Animator_Play()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Camera_Render()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Cubemap_Apply()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Event_Cleanup()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Event_InitPtr()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GL_PushMatrix()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GUIStyle_Init()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GUI_get_depth()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_GUI_set_depth()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Gradient_Init()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Graphics_Blit()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Hash128_Parse()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Input_GetAxis()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Material_Lerp()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Mesh_Optimize()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Ping_get_time()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Sprite_get_uv()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Terrain_Flush()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Time_get_time()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Tree_get_data()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Tree_set_data()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_WWW_get_bytes()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_WWW_get_error()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Animation_Play()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Camera_get_hdr()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Camera_set_hdr()", referenced from: RegisterAllStrippedInternalCalls() in RegisterMonoModules.o "Register_UnityEngine_Event_InitCopy()", referenced from: "Register_UnityEngine_Event_PopEvent()", referenced from: "Register_UnityEngine_Event_get_type()", referenced from: "Register_UnityEngine_Event_set_type()", referenced from: "Register_UnityEngine_Input_GetTouch()", referenced from: "Register_UnityEngine_Light_get_type()", referenced from: "Register_UnityEngine_Light_set_type()", referenced from: "Register_UnityEngine_Microphone_End()", referenced from: "Register_UnityEngine_Object_Destroy()", referenced from: "Register_UnityEngine_Resources_Load()", referenced from: "Register_UnityEngine_Screen_get_dpi()", referenced from: "Register_UnityEngine_Transform_Find()", referenced from: "Register_UnityEngine_WWW_DestroyWWW()", referenced from: "Register_UnityEngine_WWW_GetTexture()", referenced from: "Register_UnityEngine_WWW_get_isDone()", referenced from: "Register_UnityEngine_Animation_Blend()", referenced from: "Register_UnityEngine_Animator_Rebind()", referenced from: "Register_UnityEngine_Animator_Update()", referenced from: "Register_UnityEngine_Camera_CopyFrom()", referenced from: "Register_UnityEngine_Camera_get_main()", referenced from: "Register_UnityEngine_Font_get_ascent()", referenced from: "Register_UnityEngine_GL_LoadIdentity()", referenced from: "Register_UnityEngine_GUIClip_Reapply()", referenced from: "Register_UnityEngine_GUI_FocusWindow()", referenced from: "Register_UnityEngine_GUI_get_changed()", referenced from: "Register_UnityEngine_GUI_get_enabled()", referenced from: "Register_UnityEngine_GUI_set_changed()", referenced from: "Register_UnityEngine_GUI_set_enabled()", referenced from: "Register_UnityEngine_GameObject_Find()", referenced from: "Register_UnityEngine_Input_GetButton()", referenced from: "Register_UnityEngine_Input_GetKeyInt()", referenced from: "Register_UnityEngine_Light_GetLights()", referenced from: "Register_UnityEngine_Light_get_flare()", referenced from: "Register_UnityEngine_Light_get_range()", referenced from: "Register_UnityEngine_Light_set_flare()", referenced from: "Register_UnityEngine_Light_set_range()", referenced from: Showing first 200 notices only Showing first 200 errors only and if i put a AudioUnit framework (as suggested in a site ) all errors go but one error pops up saying AudioUnit framework not found Please help.

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