HI i am new to unity and this is my first app ever and I'm trying to do it for IOS when i build the app for iOS , The build fails and shows me 200 errors . THESE ARE THE ERRORS
"_RegisterModule_AI", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_Animation", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_Audio", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_CloudWebServices", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_IMGUI", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_ParticleSystem", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_ParticlesLegacy", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_Physics", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_Physics2D", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_Terrain", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_TerrainPhysics", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_TextRendering", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_UI", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_Umbra", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_UnityAds", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_UnityAnalytics", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_RegisterModule_VR", referenced from:
RegisterStaticallyLinkedModules() in RegisterMonoModules.o
"_UnityADBannerViewFailedToLoad", referenced from:
-[UnityADBanner bannerView:didFailToReceiveAdWithError:] in iAD.o
"_UnityADBannerViewWasClicked", referenced from:
-[UnityADBanner bannerViewActionDidFinish:] in iAD.o
"_UnityADBannerViewWasLoaded", referenced from:
-[UnityADBanner bannerViewDidLoadAd:] in iAD.o
"_UnityADInterstitialADWasLoaded", referenced from:
-[UnityInterstitialAd interstitialAdDidLoad:] in iAD.o
"_UnityAdsOnCampaignsAvailable", referenced from:
-[UnityAdsUnityWrapper unityAdsFetchCompleted] in UnityAdsUnityWrapper.o
"_UnityAdsOnCampaignsFetchFailed", referenced from:
-[UnityAdsUnityWrapper unityAdsFetchFailed] in UnityAdsUnityWrapper.o
"_UnityAdsOnHide", referenced from:
-[UnityAdsUnityWrapper unityAdsDidHide] in UnityAdsUnityWrapper.o
"_UnityAdsOnShow", referenced from:
-[UnityAdsUnityWrapper unityAdsDidShow] in UnityAdsUnityWrapper.o
"_UnityAdsOnVideoCompleted", referenced from:
-[UnityAdsUnityWrapper unityAdsVideoCompleted:skipped:] in UnityAdsUnityWrapper.o
"_UnityAdsOnVideoStarted", referenced from:
-[UnityAdsUnityWrapper unityAdsVideoStarted] in UnityAdsUnityWrapper.o
"_UnityBindFramebuffer", referenced from:
_CreateSystemRenderingSurfaceGLES in GlesHelper.o
_DestroySystemRenderingSurfaceGLES in GlesHelper.o
_CreateRenderingSurfaceGLES in GlesHelper.o
_DestroyRenderingSurfaceGLES in GlesHelper.o
_CreateSharedDepthbufferGLES in GlesHelper.o
_PreparePresentGLES in GlesHelper.o
"_UnityBlitToBackbuffer", referenced from:
_PreparePresentGLES in GlesHelper.o
"_UnityCaptureScreenshot", referenced from:
_PreparePresentGLES in GlesHelper.o
"_UnityCleanup", referenced from:
-[UnityAppController applicationWillTerminate:] in UnityAppController.o
"_UnityCreateDummySurface", referenced from:
_CreateUnityRenderBuffersGLES in GlesHelper.o
"_UnityCreateExternalSurfaceGLES", referenced from:
_CreateUnityRenderBuffersGLES in GlesHelper.o
"_UnityDeliverUIEvents", referenced from:
-[UnityAppController(Rendering) repaint] in UnityAppController+Rendering.o
"_UnityDestroyExternalSurface", referenced from:
_DestroyUnityRenderBuffersGLES in GlesHelper.o
"_UnityDidAccelerate", referenced from:
___UnityCoreMotionStart_block_invoke in iPhone_Sensors.o
"_UnityDidCaptureVideoFrame", referenced from:
-[CameraCaptureController captureOutput:didOutputSampleBuffer:fromConnection:] in CameraCapture.o
"_UnityDisableDepthAndStencilBuffers", referenced from:
EnsureDisplayIsInited(DisplayConnection*) in DisplayManager.o
-[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o
-[UnityView recreateGLESSurface] in UnityView.o
"_UnityDisableRenderBuffers", referenced from:
-[DisplayManager screenDidDisconnect:] in DisplayManager.o
"_UnityDropViewTouchProcessing", referenced from:
-[UnityADBanner dealloc] in iAD.o
"_UnityEndFrame", referenced from:
_UnityRepaint in UnityAppController+Rendering.o
"_UnityFinishRendering", referenced from:
-[UnityAppController(ViewHandling) orientInterface:] in UnityAppController+ViewHandling.o
"_UnityGetAccelerometerFrequency", referenced from:
_UnityCoreMotionStart in iPhone_Sensors.o
"_UnityGetAppBackgroundBehavior", referenced from:
-[UnityAppController applicationWillResignActive:] in UnityAppController.o
"_UnityGetDataContextGLES", referenced from:
-[DisplayConnection initRendering] in DisplayManager.o
"_UnityGetDesiredMSAASampleCount", referenced from:
-[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o
-[UnityView recreateGLESSurface] in UnityView.o
"_UnityGetLaunchScreenXib", referenced from:
-[SplashScreenController create:] in SplashScreen.o
"_UnityGetRenderingAPIs", referenced from:
-[UnityAppController(Rendering) selectRenderingAPI] in UnityAppController+Rendering.o
"_UnityGetRenderingResolution", referenced from:
-[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o
-[UnityView recreateGLESSurface] in UnityView.o
"_UnityGetSRGBRequested", referenced from:
-[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o
-[UnityView recreateGLESSurface] in UnityView.o
"_UnityGetShowActivityIndicatorOnLoading", referenced from:
ShowActivityIndicator(UIView*) in ActivityIndicator.o
"_UnityGetTargetFPS", referenced from:
-[UnityAppController(Rendering) createDisplayLink] in UnityAppController+Rendering.o
"_UnityGetTargetResolution", referenced from:
_QueryTargetResolution in DeviceSettings.o
"_UnityHasRenderingAPIExtension", referenced from:
_InitRenderingGLES in GlesHelper.o
"_UnityInitApplicationGraphics", referenced from:
-[UnityAppController startUnity:] in UnityAppController.o
"_UnityInitApplicationNoGraphics", referenced from:
-[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o
"_UnityInputProcess", referenced from:
_UnityRepaint in UnityAppController+Rendering.o
"_UnityIsCaptureScreenshotRequested", referenced from:
_PreparePresentGLES in GlesHelper.o
"_UnityIsOrientationEnabled", referenced from:
-[UnityDefaultViewController supportedInterfaceOrientations] in UnityViewControllerBase.o
"_UnityIsPaused", referenced from:
-[UnityAppController(UnityInterface) paused] in UnityAppController+UnityInterface.o
-[UnityAppController(Rendering) repaint] in UnityAppController+Rendering.o
-[MPVideoContext finish] in MPVideoPlayer.o
-[UnityView didRotate] in UnityView.o
-[UnityView recreateGLESSurface] in UnityView.o
-[UnityAppController applicationDidBecomeActive:] in UnityAppController.o
-[UnityAppController(ViewHandling) showGameUI] in UnityAppController+ViewHandling.o
...
"_UnityLoadApplication", referenced from:
-[UnityAppController startUnity:] in UnityAppController.o
"_UnityOnApplicationWillResignActive", referenced from:
-[UnityAppController applicationWillResignActive:] in UnityAppController.o
"_UnityParseCommandLine", referenced from:
_main in main.o
"_UnityPause", referenced from:
-[UnityAppController(UnityInterface) setPaused:] in UnityAppController+UnityInterface.o
-[MPVideoContext initAndPlay:bgColor:control:scaling:cancelOnTouch:] in MPVideoPlayer.o
-[MPVideoContext finish] in MPVideoPlayer.o
-[UnityAppController applicationDidBecomeActive:] in UnityAppController.o
-[UnityAppController applicationWillResignActive:] in UnityAppController.o
-[UnityADBanner bannerViewActionShouldBegin:willLeaveApplication:] in iAD.o
-[UnityADBanner bannerViewActionDidFinish:] in iAD.o
...
(maybe you meant: _UnityPauseCameraCapture)
"_UnityPlayerLoop", referenced from:
_UnityRepaint in UnityAppController+Rendering.o
"_UnityRegisterFBO", referenced from:
_CreateUnityRenderBuffersGLES in GlesHelper.o
"_UnityReportAVCapturePermission", referenced from:
___UnityRequestAVCapturePermission_block_invoke in AVCapture.o
"_UnityReportBackbufferChange", referenced from:
-[UnityView recreateGLESSurface] in UnityView.o
"_UnityReportResizeView", referenced from:
-[UnityView onUpdateSurfaceSize:] in UnityView.o
"_UnityReportWWWFailedWithError", referenced from:
-[UnityWWWConnectionDelegate connection:didFailWithError:] in WWWConnection.o
"_UnityReportWWWFinishedLoadingData", referenced from:
-[UnityWWWConnectionDelegate finishProcessing] in WWWConnection.o
"_UnityReportWWWReceivedData", referenced from:
-[UnityWWWConnectionDelegate connection:didReceiveData:] in WWWConnection.o
"_UnityReportWWWReceivedResponse", referenced from:
-[UnityWWWConnectionDelegate connection:didReceiveResponse:] in WWWConnection.o
"_UnityReportWWWSentData", referenced from:
-[UnityWWWConnectionDelegate connection:didSendBodyData:totalBytesWritten:totalBytesExpectedToWrite:] in WWWConnection.o
"_UnityReportWWWStatusError", referenced from:
-[UnityWWWConnectionDelegate connection:didReceiveResponse:] in WWWConnection.o
"_UnityRequestRenderingResolution", referenced from:
_UnityInitMainScreenRenderingCallback in UnityAppController+Rendering.o
_UnityDisplayManager_SetRenderingResolution in DisplayManager.o
"_UnityRequestedScreenOrientation", referenced from:
-[UnityAppController(ViewHandling) createRootViewController] in UnityAppController+ViewHandling.o
-[UnityAppController(ViewHandling) checkOrientationRequest] in UnityAppController+ViewHandling.o
"_UnitySendDeviceToken", referenced from:
-[UnityAppController application:didRegisterForRemoteNotificationsWithDeviceToken:] in UnityAppController.o
"_UnitySendLocalNotification", referenced from:
-[UnityAppController application:didReceiveLocalNotification:] in UnityAppController.o
-[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o
"_UnitySendRemoteNotification", referenced from:
-[UnityAppController application:didReceiveRemoteNotification:] in UnityAppController.o
-[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o
"_UnitySendRemoteNotificationError", referenced from:
-[UnityAppController application:didFailToRegisterForRemoteNotificationsWithError:] in UnityAppController.o
"_UnitySendTouchesBegin", referenced from:
-[UnityView touchesBegan:withEvent:] in UnityView.o
"_UnitySendTouchesCancelled", referenced from:
-[UnityView touchesCancelled:withEvent:] in UnityView.o
"_UnitySendTouchesEnded", referenced from:
-[UnityView touchesEnded:withEvent:] in UnityView.o
"_UnitySendTouchesMoved", referenced from:
-[UnityView touchesMoved:withEvent:] in UnityView.o
"_UnitySensorsSetAttitude", referenced from:
_UnityUpdateGyroData in iPhone_Sensors.o
"_UnitySensorsSetGravity", referenced from:
_UnityUpdateGyroData in iPhone_Sensors.o
"_UnitySensorsSetGyroRotationRate", referenced from:
_UnityUpdateGyroData in iPhone_Sensors.o
"_UnitySensorsSetGyroRotationRateUnbiased", referenced from:
_UnityUpdateGyroData in iPhone_Sensors.o
"_UnitySensorsSetUserAcceleration", referenced from:
_UnityUpdateGyroData in iPhone_Sensors.o
"_UnitySetJoystickPosition", referenced from:
_UnityUpdateJoystickData in iPhone_Sensors.o
"_UnitySetKeyState", referenced from:
SetJoystickButtonState(int, int, int) in iPhone_Sensors.o
"_UnitySetLogEntryHandler", referenced from:
UnityInitTrampoline() in UnityAppController.o
"_UnitySetPlayerFocus", referenced from:
-[UnityAppController startUnity:] in UnityAppController.o
-[UnityAppController applicationDidBecomeActive:] in UnityAppController.o
-[UnityAppController applicationWillResignActive:] in UnityAppController.o
"_UnitySetViewTouchProcessing", referenced from:
-[KeyboardDelegate init] in Keyboard.o
-[UnityADBanner initImpl:layout:type:] in iAD.o
"_UnityShouldAutorotate", referenced from:
-[UnityDefaultViewController supportedInterfaceOrientations] in UnityViewControllerBase.o
-[UnityAppController(ViewHandling) createRootViewController] in UnityAppController+ViewHandling.o
-[UnityAppController(ViewHandling) checkOrientationRequest] in UnityAppController+ViewHandling.o
"_UnityStartFrame", referenced from:
_UnityRepaint in UnityAppController+Rendering.o
(maybe you meant: _UnityStartFrameRendering)
"_UnityStringToKey", referenced from:
SetJoystickButtonState(int, int, int) in iPhone_Sensors.o
"_UnityUpdateDisplayList", referenced from:
-[DisplayManager updateDisplayListInUnity] in DisplayManager.o
"_UnityUseAnimatedAutorotation", referenced from:
WillRotateToInterfaceOrientation_DefaultImpl(objc_object*, objc_selector*, UIInterfaceOrientation, double) in UnityViewControllerBase.o
ViewWillTransitionToSize_DefaultImpl(objc_object*, objc_selector*, CGSize, id) in UnityViewControllerBase.o
"_UnityWillPause", referenced from:
-[UnityAppController applicationWillResignActive:] in UnityAppController.o
"_UnityWillResume", referenced from:
-[UnityAppController applicationDidBecomeActive:] in UnityAppController.o
"Register_UnityEngine_Experimental_Director_AnimatorControllerPlayable_IsParameterControlledByCurveID()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowSpecificLeaderboardUI()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadAchievementDescriptions()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Experimental_Director_AnimatorControllerPlayable_IsParameterControlledByCurveString()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowDefaultAchievementBanner()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"UnitySetLastHeading(float, float, float, float, float, double)", referenced from:
-[LocationServiceDelegate locationManager:didUpdateHeading:] in iPhone_Sensors.o
"UnitySetLastLocation(double, float, float, float, float, float)", referenced from:
-[LocationServiceDelegate locationManager:didUpdateLocations:] in iPhone_Sensors.o
"RegisterAllClassesIPhone()", referenced from:
RegisterAllClasses() in RegisterMonoModules.o
"Register_UnityEngine_GL_End()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GL_Begin()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Event_Use()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Event_Init()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GL_Vertex3()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Mesh_Clear()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Ping__ctor()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_WWW_GetURL()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Debug_Break()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GUIClip_Pop()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Mesh_get_uv()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Mesh_set_uv()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Ping_get_ip()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Shader_Find()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_WWW_InitWWW()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_WWW_get_url()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GL_LoadOrtho()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GL_PopMatrix()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GL_TexCoord2()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GL_TexCoord3()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Mesh_get_uv2()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Mesh_get_uv3()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Mesh_get_uv4()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Mesh_set_uv2()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Mesh_set_uv3()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Mesh_set_uv4()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Random_Range()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_WWW_get_size()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Animator_Play()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Camera_Render()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Cubemap_Apply()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Event_Cleanup()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Event_InitPtr()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GL_PushMatrix()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GUIStyle_Init()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GUI_get_depth()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_GUI_set_depth()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Gradient_Init()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Graphics_Blit()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Hash128_Parse()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Input_GetAxis()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Material_Lerp()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Mesh_Optimize()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Ping_get_time()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Sprite_get_uv()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Terrain_Flush()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Time_get_time()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Tree_get_data()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Tree_set_data()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_WWW_get_bytes()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_WWW_get_error()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Animation_Play()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Camera_get_hdr()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Camera_set_hdr()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
"Register_UnityEngine_Event_InitCopy()", referenced from:
"Register_UnityEngine_Event_PopEvent()", referenced from:
"Register_UnityEngine_Event_get_type()", referenced from:
"Register_UnityEngine_Event_set_type()", referenced from:
"Register_UnityEngine_Input_GetTouch()", referenced from:
"Register_UnityEngine_Light_get_type()", referenced from:
"Register_UnityEngine_Light_set_type()", referenced from:
"Register_UnityEngine_Microphone_End()", referenced from:
"Register_UnityEngine_Object_Destroy()", referenced from:
"Register_UnityEngine_Resources_Load()", referenced from:
"Register_UnityEngine_Screen_get_dpi()", referenced from:
"Register_UnityEngine_Transform_Find()", referenced from:
"Register_UnityEngine_WWW_DestroyWWW()", referenced from:
"Register_UnityEngine_WWW_GetTexture()", referenced from:
"Register_UnityEngine_WWW_get_isDone()", referenced from:
"Register_UnityEngine_Animation_Blend()", referenced from:
"Register_UnityEngine_Animator_Rebind()", referenced from:
"Register_UnityEngine_Animator_Update()", referenced from:
"Register_UnityEngine_Camera_CopyFrom()", referenced from:
"Register_UnityEngine_Camera_get_main()", referenced from:
"Register_UnityEngine_Font_get_ascent()", referenced from:
"Register_UnityEngine_GL_LoadIdentity()", referenced from:
"Register_UnityEngine_GUIClip_Reapply()", referenced from:
"Register_UnityEngine_GUI_FocusWindow()", referenced from:
"Register_UnityEngine_GUI_get_changed()", referenced from:
"Register_UnityEngine_GUI_get_enabled()", referenced from:
"Register_UnityEngine_GUI_set_changed()", referenced from:
"Register_UnityEngine_GUI_set_enabled()", referenced from:
"Register_UnityEngine_GameObject_Find()", referenced from:
"Register_UnityEngine_Input_GetButton()", referenced from:
"Register_UnityEngine_Input_GetKeyInt()", referenced from:
"Register_UnityEngine_Light_GetLights()", referenced from:
"Register_UnityEngine_Light_get_flare()", referenced from:
"Register_UnityEngine_Light_get_range()", referenced from:
"Register_UnityEngine_Light_set_flare()", referenced from:
"Register_UnityEngine_Light_set_range()", referenced from:
Showing first 200 notices only
Showing first 200 errors only
and if i put a AudioUnit framework (as suggested in a site ) all errors go but one error pops up saying
AudioUnit framework not found
Please help.
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