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Works in Xcode but not on iOS

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I just finished my first game and now after a lot of adjusting it works perfectly when running from Xcode. But when i start the app on its own some key functions stopped working. eg. UI doesn't activate and deactivate as it did when running from Xcode. Could this happen because i build my game with deactivated gameobjects that get activated later on or am I missing something basic?

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