Using Monodevelop, double clicking a script opens it up for editing with Monodevelop with all the very useful corrections for syntax errors and intellisense. Double clicking a .m or .h file from within Unity opens up Xcode but without any of the useful syntax help. So its pretty much blind typing until you hit the build and run button and wait Xcode to do its thing.
Is there a way to set Xcode to show its syntax correction and intellisense when double clicking a .m or .h file from within Unity?
↧