I think the compiler has gone into a dead loop while compiling the file named Bulk_Assembly-CSharp_13.cpp, because the progress has stopped here since 30 minites ago.
The project can run well on my iphone, but when I try to build an archive, the problem occurs.
I'm using unity 4.6.5 and xcode 6.2
Does anyone have a solution?
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Update:
If I change the optimization level to -O0, the build is success.
The default setting is -Os.
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