I can't make the iOS build with UnityAds. Every time I try to make build in Xcode I get an error: ld: framework not found DeviceInfo
So it requires the DeviceInfo.framework, but I can't find it anywhere. Neither in the UnityAds package from Asset Store nor in the Xcode project after making the Unity build.
I tried to find the solution for two days. The impression is like the DeviceInfo.framework doesn't exist in the Internet at all. I also tried to make a build with the earlier version of UnityAds package, but it didn't work too.
So, maybe, someone can send me this framework separately, please. Or suggest another solution for this problem.
I found too topics on Unity forum with the same issue, but there are no solution too.
http://forum.unity3d.com/threads/deviceinfo-framework-nowhere-to-be-found.318204/
http://forum.unity3d.com/threads/cant-build-project-in-xcode-because-of-unityads.276367/
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