After successfully building my unity project in Xcode i encounter the following error as soon as the game starts to run on the iOS simulator. The error appears in GetBuffer[inlined], and is highlighted as EXC_Bad_Access. Does anyone have any idea why i am getting this error and how i can solve it?
![alt text][1]
[1]: /storage/temp/43948-screen-shot-2015-04-05-at-114341.png
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