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Thousands of duplicate symbols for architecture arm64 when building from Xcode

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Hi, I am building an AR app from Unity for IOS devices. When I attempt to build my Xcode project to an IOS device, the build fails and I receive an error saying there are duplicate symbols for architecture arm64. Sometimes I don't have this error when building and sometimes I do... Sometimes there are 80k duplicate symbols, but this time round it says there are over 100k duplicate symbols. The error messages point at the DerivedData folder, but I have cleared that out and attempted so many solutions online. There are no ads in my project, and as I said it works sometimes when Xcode decides it can be bothered. Building through Xcode has proven to be the absolute worst experience and I can't put my finger on the problem, but this is causing a serious issue with my work. Any help or suggestions would be appreciated.

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