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Unity Xcode build error

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1. I have a third-party library in my Unity project. 2. I build an xcode project 3. I build an xcode archive 4. An error occured: **error: cannot open file "xcode-build/Libraries/path/to/file"** But if I copy/paste this library file manually into that folder, achive building ends with success. Is there any way to force Unity copy/paste plugins into Xcode project **Libraries** folder? Or how should it work?

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