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IOS release, no show of any prefabs

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in unity editor everything works fine. heres some xcode debug output: 2020-02-11-[UIApplication setStatusBarOrientation:] and -[UIApplication setStatusBarOrientation:animated:] API have been deprecated on iOS 8.0 and are no-ops on iOS 13.0 [575:74944] [Common] _BSMachError: port 13d03; (os/kern) invalid capability (0x14) "Unable to insert COPY_SEND" 575:74944] Unbalanced calls to begin/end appearance transitions for . (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException: Object reference not set to an instance of an object. at Tile..ctor (System.Int32 x, System.Int32 y) [0x00000] in <00000000000000000000000000000000>:0 at Board.SetupBoard () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) 2020-02-11 17:28:50 nw_socket_handle_socket_event [C2.1:3] Socket SO_ERROR [61: Connection refused] ..:75193] [BoringSSL] nw_protocol_boringssl_handshake_negotiate_proceed(726) [0x111616f20] handshake failed at state 0 Connection 2: received failure notification Connection 2: failed to connect 1:61, reason -1 Connection 2: encountered error(1:61) Task .<1> HTTP load failed, 0/0 bytes (error code: -1004 [1:61]) ..204] Task .<1> finished with error [-1004] Error Domain=NSURLErrorDomain Code=-1004 "Could not connect to the server." UserInfo={_kCF...rCodeKey=61, NSUnderlyingError=0x2837ba940 {Error Domain=kCFErrorDomainCFNetwork Code=-1004 "(null)" UserInfo={_kCFStreamErrorCodeKey=61, _kCFStreamErrorDomainKey=1}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask .<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask .<1>" ), NSLocalizedDescription=Could not connect to the server., NSErrorFailingURLStringKey=https://config.uca.cloud.unity3d.com/, NSErrorFailingURLKey=https://config.uca.cloud.unity3d.com/, _kCFStreamErrorDomainKey=1} nw_socket_handle_socket_event [C3.1:3] Socket SO_ERROR [61: Connection refused] .. ..204] [BoringSSL] nw_protocol_boringssl_handshake_negotiate_proceed(726) [0x1053e4bb0] handshake failed at state 0

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