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Unity iOS CompileC error while building through Xcode

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Hi! I'm making an iOS build for my game through command line since I have to automate builds. The Xcode weirdly gives me error related to Facebook sdk while archiving. I think there's something related to pods not being able to install or some other thing. I'm attaching some pictures for you guys. I've been stuck at this for some days so any help would be much appreciated. ![alt text][1] ![alt text][2] [2]: /storage/temp/151603-screen-shot-2020-01-21-at-21831-pm.png [1]: /storage/temp/151602-screen-shot-2020-01-21-at-21628-pm.png

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