I was finish with a game in Unity. When i build project and open it in Xcode it change the game beehive.
For an example. When i take damage in unity simulator i it only takes 1/3 damage, but in xcode file it takes 3/3... And i don't really understand why...
Then my player can not pick up some stuff in Xcode, but it works perfectly in Unity.
To sum up everything, the Xcode changes the game....
So if you have an ide of what it can be, please answer.
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