I am having problems with xcode and unity. I contacted Apple and they said this is something you may be able to help fix. When I build my game, then open it in xcode, then archive, then validate I keep getting this error message: "AppName has conflicting provisioning settings. AppName is automatically signed for distribution, but a conflicting code signing identity iPhone Distribution has been manually specified. Set the code signing identity value to iPhone Developer in the build settings editor, or switch to manual signing in the project editor.`
Not sure how to fix this? Can you help me? Check the attachments to see more info.
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