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iOS Shader issues WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA - 2017.3

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These don't cause crashes but show up in Xcode debug log consistently... Is there a way to fix these?
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Apple A11 GPU
Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
Setting up 1 worker threads for Enlighten.
  Thread -> id: 170557000 -> priority: 1 

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