Hi folks,
So... I have an app on the store that was first made with Xcode - i'm now updating it with a version coming from Unity...
I'm having trouble with the Save files though -
in Xcode they were loaded & saved from...
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
in Unity I'm using Application.persistentDataPath -
I don't have the old project so i can't download its container in Xcode and check where the file is -
once i've installed the new version i can clearly see where it's searching though which is
AppData/Documents/filename
- but when i try the update it seems unable to find them...
anybody help?
Thanks
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