I've been trying for some days to build an alpha version of my game onto my phone. I have a mac with the latest versions of Xcode and unity ( not pro), both of which I updated recently to do this, I also haven't enrolled in the Apple developer program so I'm using a 'personal team' and free account on Xcode.
After trying, and failing a tried building an example project supplied with Xcode and it did build to my phone. I also realised that the folders and documentations were set up differently to how my unity build, folders were set up.
I've been getting the errors: "Code signing is required for product type 'Application' in SDK 'iOS 10.1'",
" No profiles for'com.aCompanyName.TheNameOfMyGame' were found: Xcode couldn't find a provisioning profile matching 'com.aCompanyName.TheNameOfMyGame'." - (not my actual bundle identifier I put down, I changed it for this pos, for privacy)
And "The 'In-App Purchase' feature is only available to users enrolled in Apple Developer Program. Please visit https://developer.apple.com/programs/ to enroll."
If anyone could help that would mean a lot, this has been giving me a headache.
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