Quantcast
Channel: Questions in topic: "xcode"
Viewing all articles
Browse latest Browse all 1047

Xcode errors?

$
0
0
I just reformatted my computer, so reinstalled unity and xcode, and now when I try to run my game on xcode I get about 200 errors and I have no idea what they mean. Thanks for any solution ld: warning: ignoring file /Users/braddepadey/Desktop/k copy 3/kooko/Libraries/libiPhone-lib.a, missing required architecture x86_64 in file /Users/braddepadey/Desktop/k copy 3/kooko/Libraries/libiPhone-lib.a (3 slices) Undefined symbols for architecture x86_64: "_UnityADBannerViewFailedToLoad", referenced from: -[UnityADBanner bannerView:didFailToReceiveAdWithError:] in iAD.o "_UnityADBannerViewWasClicked", referenced from: -[UnityADBanner bannerViewActionDidFinish:] in iAD.o "_UnityADBannerViewWasLoaded", referenced from: -[UnityADBanner bannerViewDidLoadAd:] in iAD.o "_UnityADInterstitialADWasLoaded", referenced from: -[UnityInterstitialAd interstitialAdDidLoad:] in iAD.o "_UnityBindFramebuffer", referenced from: _CreateSystemRenderingSurfaceGLES in GlesHelper.o _DestroySystemRenderingSurfaceGLES in GlesHelper.o _CreateRenderingSurfaceGLES in GlesHelper.o _DestroyRenderingSurfaceGLES in GlesHelper.o _CreateSharedDepthbufferGLES in GlesHelper.o _PreparePresentGLES in GlesHelper.o "_UnityBlitToBackbuffer", referenced from: _PreparePresentGLES in GlesHelper.o "_UnityCaptureScreenshot", referenced from: _PreparePresentGLES in GlesHelper.o "_UnityCleanup", referenced from: -[UnityAppController applicationWillTerminate:] in UnityAppController.o "_UnityCreateDummySurface", referenced from: _CreateUnityRenderBuffersGLES in GlesHelper.o "_UnityCreateExternalSurfaceGLES", referenced from: _CreateUnityRenderBuffersGLES in GlesHelper.o "_UnityDeliverUIEvents", referenced from: -[UnityAppController(Rendering) repaint] in UnityAppController+Rendering.o "_UnityDestroyExternalSurface", referenced from: _DestroyUnityRenderBuffersGLES in GlesHelper.o "_UnityDidAccelerate", referenced from: ___UnityCoreMotionStart_block_invoke in iPhone_Sensors.o "_UnityDidCaptureVideoFrame", referenced from: -[CameraCaptureController captureOutput:didOutputSampleBuffer:fromConnection:] in CameraCapture.o "_UnityDisableDepthAndStencilBuffers", referenced from: EnsureDisplayIsInited(DisplayConnection*) in DisplayManager.o -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnityDisableRenderBuffers", referenced from: -[DisplayManager screenDidDisconnect:] in DisplayManager.o "_UnityDropViewTouchProcessing", referenced from: -[UnityADBanner dealloc] in iAD.o "_UnityEndFrame", referenced from: _UnityRepaint in UnityAppController+Rendering.o "_UnityFinishRendering", referenced from: -[UnityAppController(ViewHandling) orientInterface:] in UnityAppController+ViewHandling.o "_UnityGetAccelerometerFrequency", referenced from: _UnityCoreMotionStart in iPhone_Sensors.o "_UnityGetAppBackgroundBehavior", referenced from: -[UnityAppController applicationWillResignActive:] in UnityAppController.o "_UnityGetDataContextGLES", referenced from: -[DisplayConnection initRendering] in DisplayManager.o "_UnityGetDesiredMSAASampleCount", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnityGetLaunchScreenXib", referenced from: -[SplashScreenController create:] in SplashScreen.o "_UnityGetRenderingAPIs", referenced from: -[UnityAppController(Rendering) selectRenderingAPI] in UnityAppController+Rendering.o "_UnityGetRenderingResolution", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnityGetSRGBRequested", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnityGetShowActivityIndicatorOnLoading", referenced from: ShowActivityIndicator(UIView*) in ActivityIndicator.o "_UnityGetTargetFPS", referenced from: -[UnityAppController(Rendering) createDisplayLink] in UnityAppController+Rendering.o "_UnityGetTargetResolution", referenced from: _QueryTargetResolution in DeviceSettings.o "_UnityHasRenderingAPIExtension", referenced from: _InitRenderingGLES in GlesHelper.o "_UnityInitApplicationGraphics", referenced from: -[UnityAppController startUnity:] in UnityAppController.o "_UnityInitApplicationNoGraphics", referenced from: -[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o "_UnityInputProcess", referenced from: _UnityRepaint in UnityAppController+Rendering.o "_UnityIsCaptureScreenshotRequested", referenced from: _PreparePresentGLES in GlesHelper.o "_UnityIsOrientationEnabled", referenced from: -[UnityDefaultViewController supportedInterfaceOrientations] in UnityViewControllerBase.o "_UnityIsPaused", referenced from: -[UnityAppController(UnityInterface) paused] in UnityAppController+UnityInterface.o -[UnityAppController(Rendering) repaint] in UnityAppController+Rendering.o -[MPVideoContext finish] in MPVideoPlayer.o -[UnityView didRotate] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o -[UnityAppController applicationDidBecomeActive:] in UnityAppController.o -[UnityAppController(ViewHandling) showGameUI] in UnityAppController+ViewHandling.o ... "_UnityLoadApplication", referenced from: -[UnityAppController startUnity:] in UnityAppController.o "_UnityOnApplicationWillResignActive", referenced from: -[UnityAppController applicationWillResignActive:] in UnityAppController.o "_UnityParseCommandLine", referenced from: _main in main.o "_UnityPause", referenced from: -[UnityAppController(UnityInterface) setPaused:] in UnityAppController+UnityInterface.o -[MPVideoContext initAndPlay:bgColor:control:scaling:cancelOnTouch:] in MPVideoPlayer.o -[MPVideoContext finish] in MPVideoPlayer.o -[UnityAppController applicationDidBecomeActive:] in UnityAppController.o -[UnityAppController applicationWillResignActive:] in UnityAppController.o -[UnityADBanner bannerViewActionShouldBegin:willLeaveApplication:] in iAD.o -[UnityADBanner bannerViewActionDidFinish:] in iAD.o ... (maybe you meant: _UnityPauseCameraCapture) "_UnityPlayerLoop", referenced from: _UnityRepaint in UnityAppController+Rendering.o "_UnityRegisterFBO", referenced from: _CreateUnityRenderBuffersGLES in GlesHelper.o "_UnityReportAVCapturePermission", referenced from: ___UnityRequestAVCapturePermission_block_invoke in AVCapture.o "_UnityReportBackbufferChange", referenced from: -[UnityView recreateGLESSurface] in UnityView.o "_UnityReportResizeView", referenced from: -[UnityView onUpdateSurfaceSize:] in UnityView.o "_UnityReportWWWFailedWithError", referenced from: -[UnityWWWConnectionDelegate connection:didFailWithError:] in WWWConnection.o "_UnityReportWWWFinishedLoadingData", referenced from: -[UnityWWWConnectionDelegate finishProcessing] in WWWConnection.o "_UnityReportWWWReceivedData", referenced from: -[UnityWWWConnectionDelegate connection:didReceiveData:] in WWWConnection.o "_UnityReportWWWReceivedResponse", referenced from: -[UnityWWWConnectionDelegate connection:didReceiveResponse:] in WWWConnection.o "_UnityReportWWWSentData", referenced from: -[UnityWWWConnectionDelegate connection:didSendBodyData:totalBytesWritten:totalBytesExpectedToWrite:] in WWWConnection.o "_UnityReportWWWStatusError", referenced from: -[UnityWWWConnectionDelegate connection:didReceiveResponse:] in WWWConnection.o "_UnityRequestRenderingResolution", referenced from: _UnityInitMainScreenRenderingCallback in UnityAppController+Rendering.o _UnityDisplayManager_SetRenderingResolution in DisplayManager.o "_UnityRequestedScreenOrientation", referenced from: -[UnityAppController(ViewHandling) createRootViewController] in UnityAppController+ViewHandling.o -[UnityAppController(ViewHandling) checkOrientationRequest] in UnityAppController+ViewHandling.o "_UnitySendDeviceToken", referenced from: -[UnityAppController application:didRegisterForRemoteNotificationsWithDeviceToken:] in UnityAppController.o "_UnitySendLocalNotification", referenced from: -[UnityAppController application:didReceiveLocalNotification:] in UnityAppController.o -[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o "_UnitySendRemoteNotification", referenced from: -[UnityAppController application:didReceiveRemoteNotification:] in UnityAppController.o -[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o "_UnitySendRemoteNotificationError", referenced from: -[UnityAppController application:didFailToRegisterForRemoteNotificationsWithError:] in UnityAppController.o "_UnitySendTouchesBegin", referenced from: -[UnityView touchesBegan:withEvent:] in UnityView.o "_UnitySendTouchesCancelled", referenced from: -[UnityView touchesCancelled:withEvent:] in UnityView.o "_UnitySendTouchesEnded", referenced from: -[UnityView touchesEnded:withEvent:] in UnityView.o "_UnitySendTouchesMoved", referenced from: -[UnityView touchesMoved:withEvent:] in UnityView.o "_UnitySensorsSetAttitude", referenced from: _UnityUpdateGyroData in iPhone_Sensors.o "_UnitySensorsSetGravity", referenced from: _UnityUpdateGyroData in iPhone_Sensors.o "_UnitySensorsSetGyroRotationRate", referenced from: _UnityUpdateGyroData in iPhone_Sensors.o "_UnitySensorsSetGyroRotationRateUnbiased", referenced from: _UnityUpdateGyroData in iPhone_Sensors.o "_UnitySensorsSetUserAcceleration", referenced from: _UnityUpdateGyroData in iPhone_Sensors.o "_UnitySetJoystickPosition", referenced from: _UnityUpdateJoystickData in iPhone_Sensors.o "_UnitySetKeyState", referenced from: SetJoystickButtonState(int, int, int) in iPhone_Sensors.o "_UnitySetLogEntryHandler", referenced from: UnityInitTrampoline() in UnityAppController.o "_UnitySetPlayerFocus", referenced from: -[UnityAppController startUnity:] in UnityAppController.o -[UnityAppController applicationDidBecomeActive:] in UnityAppController.o -[UnityAppController applicationWillResignActive:] in UnityAppController.o "_UnitySetViewTouchProcessing", referenced from: -[KeyboardDelegate init] in Keyboard.o -[UnityADBanner initImpl:layout:type:] in iAD.o "_UnityShouldAutorotate", referenced from: -[UnityDefaultViewController supportedInterfaceOrientations] in UnityViewControllerBase.o -[UnityAppController(ViewHandling) createRootViewController] in UnityAppController+ViewHandling.o -[UnityAppController(ViewHandling) checkOrientationRequest] in UnityAppController+ViewHandling.o "_UnityStartFrame", referenced from: _UnityRepaint in UnityAppController+Rendering.o (maybe you meant: _UnityStartFrameRendering) "_UnityStringToKey", referenced from: SetJoystickButtonState(int, int, int) in iPhone_Sensors.o "_UnityUpdateDisplayList", referenced from: -[DisplayManager updateDisplayListInUnity] in DisplayManager.o "_UnityUseAnimatedAutorotation", referenced from: WillRotateToInterfaceOrientation_DefaultImpl(objc_object*, objc_selector*, UIInterfaceOrientation, double) in UnityViewControllerBase.o ViewWillTransitionToSize_DefaultImpl(objc_object*, objc_selector*, CGSize, id) in UnityViewControllerBase.o "_UnityWillPause", referenced from: -[UnityAppController applicationWillResignActive:] in UnityAppController.o "_UnityWillResume", referenced from: -[UnityAppController applicationDidBecomeActive:] in UnityAppController.o "Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowSpecificLeaderboardUI()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadAchievementDescriptions()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowDefaultAchievementBanner()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "RegisterModule_UI()", referenced from: RegisterStaticallyLinkedModulesGranular() in UnityClassRegistration.o "RegisterClass_Font()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Mesh()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "UnitySetLastHeading(float, float, float, float, float, double)", referenced from: -[LocationServiceDelegate locationManager:didUpdateHeading:] in iPhone_Sensors.o "RegisterClass_Camera()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Canvas()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Shader()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Sprite()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterModule_Audio()", referenced from: RegisterStaticallyLinkedModulesGranular() in UnityClassRegistration.o "RegisterModule_IMGUI()", referenced from: RegisterStaticallyLinkedModulesGranular() in UnityClassRegistration.o "UnitySetLastLocation(double, float, float, float, float, float)", referenced from: -[LocationServiceDelegate locationManager:didUpdateLocations:] in iPhone_Sensors.o "RegisterClass_Cubemap()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Texture()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "il2cpp_gc_alloc_fixed(unsigned long, void*)", referenced from: g_mscorlib_Assembly_CustomAttributesCacheGenerator(CustomAttributesCache*) in Il2CppAttributes.o Object_t_CustomAttributesCacheGenerator(CustomAttributesCache*) in Il2CppAttributes.o Object_t_CustomAttributesCacheGenerator_Object__ctor_m1_0(CustomAttributesCache*) in Il2CppAttributes.o Object_t_CustomAttributesCacheGenerator_Object_Finalize_m1_3(CustomAttributesCache*) in Il2CppAttributes.o Object_t_CustomAttributesCacheGenerator_Object_ReferenceEquals_m1_8(CustomAttributesCache*) in Il2CppAttributes.o ValueType_t1_1_CustomAttributesCacheGenerator(CustomAttributesCache*) in Il2CppAttributes.o Attribute_t1_2_CustomAttributesCacheGenerator(CustomAttributesCache*) in Il2CppAttributes.o ... "RegisterClass_Animator()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Collider()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_GUILayer()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Material()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Renderer()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_TextMesh()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterModule_Physics()", referenced from: RegisterStaticallyLinkedModulesGranular() in UnityClassRegistration.o "RegisterClass_AudioClip()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Behaviour()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Component()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Rigidbody()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_TextAsset()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Texture2D()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Texture3D()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Transform()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Collider2D()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_FlareLayer()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_GameObject()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_MeshFilter()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_MonoScript()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_SampleClip()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_TagManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterModule_Animation()", referenced from: RegisterStaticallyLinkedModulesGranular() in UnityClassRegistration.o "RegisterModule_Physics2D()", referenced from: RegisterStaticallyLinkedModulesGranular() in UnityClassRegistration.o "RegisterClass_AssetBundle()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_AudioSource()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_BoxCollider()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_CanvasGroup()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_GameManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_MonoManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_NamedObject()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_PreloadData()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Rigidbody2D()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_TimeManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_AudioManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_InputManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_MeshRenderer()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_ScriptMapper()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_AudioListener()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_BoxCollider2D()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_BuildSettings()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_MonoBehaviour()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_RectTransform()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_RenderTexture()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "il2cpp_array_addr_with_size(Il2CppArray*, int, unsigned long)", referenced from: Il2CppArray* il2cpp::vm::PlatformInvoke::MarshalArrayResult(TypeInfo*, int*, unsigned long) in Bulk_System_1.o Il2CppArray* il2cpp::vm::PlatformInvoke::MarshalArrayResult(TypeInfo*, int*, unsigned long) in Bulk_mscorlib_3.o Il2CppArray* il2cpp::vm::PlatformInvoke::MarshalArrayResult(TypeInfo*, unsigned char*, unsigned long) in Bulk_mscorlib_4.o Il2CppArray* il2cpp::vm::PlatformInvoke::MarshalArrayResult(TypeInfo*, unsigned char*, unsigned long) in Bulk_mscorlib_5.o "RegisterClass_AudioBehaviour()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_CanvasRenderer()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_DirectorPlayer()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_NetworkManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_ParticleSystem()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_PhysicsManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_PlayerSettings()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_RenderSettings()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_SpriteRenderer()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterModule_TextRendering()", referenced from: RegisterStaticallyLinkedModulesGranular() in UnityClassRegistration.o "RegisterClass_EditorExtension()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_QualitySettings()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_ResourceManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterModule_ParticleSystem()", referenced from: RegisterStaticallyLinkedModulesGranular() in UnityClassRegistration.o "RegisterClass_CircleCollider2D()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_GraphicsSettings()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_LevelGameManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_LightmapSettings()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "Register_UnityEngine_Event_Use()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "RegisterClass_GlobalGameManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_Physics2DSettings()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "RegisterClass_PolygonCollider2D()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "Register_UnityEngine_Event_Init()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Mesh_Clear()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "RegisterClass_DelayedCallManager()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "Register_UnityEngine_GUIClip_Pop()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Mesh_get_uv()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_WWW_InitWWW()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Mesh_get_uv2()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Event_Cleanup()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Event_InitPtr()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_GUIStyle_Init()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Gradient_Init()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Time_get_time()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_WWW_get_bytes()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_WWW_get_error()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "RegisterClass_MasterServerInterface()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "Register_UnityEngine_Event_InitCopy()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Event_PopEvent()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Event_get_type()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Event_set_type()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Input_GetTouch()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Object_Destroy()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Resources_Load()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Screen_get_dpi()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_WWW_DestroyWWW()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_WWW_get_isDone()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "RegisterClass_ParticleSystemRenderer()", referenced from: RegisterAllClasses() in UnityClassRegistration.o "Register_UnityEngine_Camera_get_main()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Font_get_ascent()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_GUI_get_changed()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_GUI_get_enabled()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_GUI_set_changed()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_GameObject_Find()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Input_GetKeyInt()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Matrix4x4_Ortho()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Mesh_GetIndices()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Object_ToString()", referenced from: RegisterAllStrippedInternalCalls() in UnityICallRegistration.o "Register_UnityEngine_Object_get_name()", referenced from:

Viewing all articles
Browse latest Browse all 1047

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>