Can't find what caused this, maybe somebody knows ?
Unity 5.2.2.p3, Xcode 7.1, Mac OS El Capitan 10.11.1, iPod, iOs 9.1
I have Bad Access Error in this line of DisplayManager.mm :
- (BOOL)displayAvailable:(UIScreen*)targetScreen;
{
return self[targetScreen] != nil;
}
- (DisplayConnection*)display:(UIScreen*)targetScreen
{
return self[targetScreen];
}
Because of NIL in the argument.
It seems when calling UnityUpdateDisplayList() method in Unity, iOs gets back null result.
Can somebody help me ?
Thx
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