Hello.
I have very simple project in Unity 5.1, and i am trying to build it in Xcode 6.3.2 and test on the IOS simulator.
It builds successful but Simulator stops (freezes ) on blue LaunchScreen.
I have tried many solutions none of them helped me :(.
I have this error on all Unity 5 versions.
PS: I have tested it on unity 4.6.6 and everything works fine...
Thanks,
Marcin.
ERROR:
> Warning: Error creating LLDB target at> path> '/Users/marcin/Library/Developer/Xcode/DerivedData/Unity-iPhone-hazzskvlfadzhyffittclrhvhttn/Build/Products/Release-iphonesimulator/ProductName.app'-> using an empty LLDB target which can> cause slow memory reads from remote> devices. dyld: Symbol not found:> __ZN5metal16g_CurrentEncoderE Referenced from:> /Users/marcin/Library/Developer/CoreSimulator/Devices/CECE7C19-4F47-4F62-A366-12534CB3FB4B/data/Containers/Bundle/Application/967F7461-1F8F-4571-A7AE-1C772FB7A369/ProductName.app/ProductName> Expected in: flat namespace in> /Users/marcin/Library/Developer/CoreSimulator/Devices/CECE7C19-4F47-4F62-A366-12534CB3FB4B/data/Containers/Bundle/Application/967F7461-1F8F-4571-A7AE-1C772FB7A369/ProductName.app/ProductName> (lldb)
![alt text][1]
![alt text][2]
[1]: /storage/temp/47975-screen-shot-2015-06-10-at-174211.png
[2]: /storage/temp/47976-screen-shot-2015-06-10-at-174300.png
↧