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Xcode builds that used to work now failing with missing development team error

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apparently some component update caused this. In the past I have always used automatic signing and I just had to select the team the first time I opened the new unity built xcode project. Apparently in the past when I did this xcode then filled in the team in all necessary build settings. Now I figured out that xcode just fills in the team for release. The fix is in build settings to select the team in the top level Development Team pull down and every underlying setting gets updated And you can build again.

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